My wood projection substance node is now live on the Unity asset store. The first 5 replies to this thread get a free voucher. Substance Designer 5 is required for this node.
Hello, I have problem with Substance painter and my UDIM-s. UV-s were done via Unfold 3D. But i see those like this in substance painter (look at image). I also get an error when i try to apply Smart material (dust on it). One guy in substance forum told me that i cant paint udims models in substance designer
How would I transfer my materials from Quixel DDO and Megascans to Substance Painter? Like if I wanted the raw materials that come stock with Quixel in Substance, is this possible? Reason I ask is because Substance Painter runs much more quickly and smoothly on my PC, I like Quixel NDO, and their textures are far better…
Hi , I'm having trouble switching between Substance Painter and Substance Designer . I couldn't get it to display correctly in Substance Designer . This is what it's like in substance Painter Here's in substance Designer I lost most of the details ( Dirt , Edge Wear and the numbers ) Thanks in advance :)
Hi, I made a substance in Substance Designer 5.5, i exported it in SBSAR to view the result in Unity but i have some problems about my shapes :-( here are the visuals i have in Substance Designer and Unity. Hope you can help me to solve this problem! Thanks! :-)