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Re: Maya USD and matX
Reply by
Eric Chadwick
·
Dec 2022
·
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Technical Talk
ASWF has a recently added MaterialX Graph Editor https://github.com/AcademySoftwareFoundation/MaterialX/pull/1169
Re: You know its cold when....
Reply by
Needles
·
Jan 2010
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General Discussion
It hasn't been this cold here since 1959
Re: Substance Painter - Master Thread
Reply by
tungerz
·
May 2015
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Adobe Substance
here.. https://forum.allegorithmic.com/index.php?topic=3159.msg14634#msg14634
Re: ATTN: GHOSTBUSTERS FANS! I NEED YOUR HELP!
Reply by
JohnnyRaptor
·
Jan 2010
·
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General Discussion
apparently the ecto-1 is a 1959 Cadillac Miller-Meteor, try searching for that
2 results
Re: Character art - The World of Lexica
Reply by
jderiggi
·
Aug 2015
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3D Art Showcase & Critiques
Sci-Fi Cat! Concept by Zach Coe. 1154 Tris. Rendered in Marmoset.
Re: What's your Wii Number??
Reply by
Penzer
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Feb 2007
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1157 3231 0910 9483 and for 360 my gamertag is (you guessed it) Penzer
Re: What Are You Working On? 2014 Edition
Reply by
beefaroni
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Jul 2014
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Stickies
Just about finished with this. Tri count: 8159 Maps: 4K Renderer: Toolbag 2
Re: Normal map density control UE4
Reply by
TheIdesofMay
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Apr 2014
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Unreal Engine
http://youtu.be/sIMmDVLqh1s?t=11m59s You can attach this node to all texture maps, BTW. :)
Re: What Are You Working On? 2015!!!
Reply by
Millenia
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Oct 2015
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Stickies
TDS non-player fighter for Fractured Space. 1158 triangles, 512x512 tex (displayed at 1024 here)
2 results
Re: Microsoft Pre-E3 Coverage
Reply by
Downsizer
·
May 2006
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General Discussion
They do get an 'A' for having thier shit together. Are you recording this or is it a webcast etc? AND...OMFG: http://events.teamxbox.com/image/1158/PreE3/ Shadowrun.... i'm sold.
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