dude, nice! very creative. however, in games these days I feel like that puzzle would be seen as 'too advanced', and either scaled down, or hand-held the entire way with what to do displayed on the screen, haha. Either way, I enjoyed it.
Definitely excited this is finally announced. I've had the pleasure of working on it with a pretty fantastic team of people (Not to mention a few other polycounters!) Here's another video, and a few screen shots / concept art. [ame] http://www.youtube.com/watch?v=tEaS0U_CCLU[/ame]
The hotness of Showdown 2100 A.D., only the greatest, most moving home console game ever released. You can really hear the plight of the android cowboys as the move about the screen, firing their ricochet prone bullets in a tree filled, brown hell.
Johny you are a bastard! Thanks alot for having such big bueatifull pieces of work that made my screen break out and cry:P Hehe, great work man, awesome weapons for sure and can't wait to see what you post next. Spark
shit crazyfool, that's great stuff, and an awesome paintover. This is exactly what was on my screen when I went to read the posts. I was moving a bit in your direction, but you have a bunch of really good suggestions I will try to incorporate. Thanks a ton.
Is there a way to combine this with auto grid? Also on my wish list is to not have to grab the move gizmo but instead move by draging in screen space with something like "shift" to lock the axis. Anyhow, this script is super rad man!!!! Awesome work!!! Donated too ;)
Yeah...that's why in my case I usually keep the blinds on so I would be only looking at my screen and rare collection of car figurines. I wish I had as much coziness setup in my workspace like the rest of yous.
Yea... I was thinking Export it As a Gooch Model, and see if the programmer can apply the textures onto the model. With the Gooch already on it. Ill show you a Screen shot of the Gooch effect I just love the shinniness / reflection. But my textures dont shot :(
I actually tried using the C4D riptide plugin with sophie3D as I always find riptide more reliable for obj exports from c4d. It always just came up with a blank screen so I just assumed its not loading the model.
Ok updates to the game: Changed the color schemes of the buildings to match Matt22181's characters so the factions have a consistent color scheme. GUI Splash Screen Texture Progress; Research Building Texture Progress; New faction Base Terrain Progress