Update! Heres the first spec pass. For some reason Marmoset wont output the alpha for the hair in screens, Ill have to work on that later. Ive got the spec and diffuse updated a little to give it a bit more life. Any crits are welcome, thanks
Cheers guys heres the presentation shot that I forgot to upload xD , its just a collection of screen grabs from the generic browser in UT3, sadly it crashed 2 fays before my deadline so I was unable to really push it further.
Thanks for the reply and the tip ! I have enabled Global Supersampler for 2.5 Star (Hoping it was the right one) And the results are waaay better ! Thanks ! This helped out for the AO bake but is there any way to get the Normals to bake better in Max ? Here is a screen of the normals.
I remember V-Sync on my good old 100 HZ CAD CRT screen how wonderful that was, so yeah 60 fps or more very appreciated thank you very much. And push A-Sync please another step forward.
Yeh, I already did, but it still very thin. The same as font - very thin and small. I googled, the developers say it is hardcoded and there is no way to change it. I probably will end up reducing my screen resolution a bit, though it is weird move.
Can you elaborate so I can fix it haha? Do you mean the shells or do you mean the reciever? And Yes all the gaffer! Quick and dirty screen grab of what whats been giving me a headache today... straps...
How does your combat and user progression work? Your screens are all presented in 3rd person camera which conflicts with your FPS labeled genre. Explain. How many unique players have you stress tested your servers with?
This is some screen grabs from dDo freeware of the Ka-bar I've been working on. It's the first time I've ever used it, and this is probably the closest I've gotten to finishing a personal project. I'm hungry to do more and learn more. and the texture presentation:
Yeah. Found this yesterday on steam. looks awesome! The same kind of thing as nidhugg in the way that it'll get me and my mates sitting around the same screen shouting at each other. God ole days gaming with modern mechanics and awesome animation.
Amazing work. Getting hit by that baseball bat gotta hurt. xD About the damage on the bat, I agree with Baddcog. Some light scratches and one or two areas smoothed would do the trick. Keep the screens coming! Loving it so far! :)