Looks good Ben like always. There is one thing i´m still not sure about the Dynamesh Workflow: The Bools in Dynamesh are always a bit harder on the edges then the parts which where manually done in 3dsmax. I know that there is the Clay Polish Option under Geometry Tab and the Polish Option under Deformation. But a to high…
We use this technique at Creature Technology, but that's primarily because most of the team came from practical effects and doing a clay maquette is how that's traditionally been done. We get a clay sculptor to come in and knock out a bunch of maquettes until they find something that the art director is happy with and then…
oXYnary: Indirect taxation relates to costs that people must pay (such as government paid meat inspectors and other similar types of indirect costs). Another good example of indirect taxation is having businesses pay people to track state sales taxes imposed by state legislatures. An accountant has to be paid (for most…
looking much better man. I think he could use a going over with the pinch brush again. At the moment all the forms look like they are just extruding outward instead of folding over each other. Mainly on his cow-boobs you need to pinch under them to make it look like its sagging over more. With the fur i think playing…
@Francois_K - The fur on his neck is a very basic fur alpha made in photoshop, then built up by hand individually (ow) using clay buildup and a bit of smooth. Very relaxing. Very time-consuming... @JedtheKrampus - It does look a bit off, but it is matched perfectly to the turnaround model (as much as one can with MLP!…
I guess the trick is to just adjust the end point of each curve as I lay it down. Not ideal, but still easier than making the shapes by hand with real clay. ;)
As to the question of Crytek dropping development for PC because of this, I wonder how much a role hardware developers would play in that decision. Most high end computer systems and parts are marketed to gamers, and companies like Nvidia, Intel and AMD/ATI have a lot at stake with regards to popular PC releases that push…
Just finished the video that ZacD posted. While I agree that this is an issue, the points made by the devs seem reasonable and it might be possible that we could see issues like floating hands/etc. with increased FOV. The fact that the hack makes everything squished (even though you can see a bit more) kind of discredits…
Pretty much every introduction to game design/development should begin with Bob Bates analogy about sausage. "I don't think college kids get that making games has little to do with playing them. People enjoy sausage but don't really want to work in the sausage factory." Also am I the only one who wants to turn and run as…
Thanks. I guess I'm just going to have to sit down with this weapon and compare its texture quality to other MMOs and figure out what's lacking. I guess the pressing question on my mind is how many of these PBRs are commonly accepted in a professional setting? I've heard studios snub Z-Brush as playing with clay in spite…