That does seem more reasonable if a decent percentage goes toward the original game dev, at least at the start this might encourage game developers to include steam workshop functionality I suppose. I still honestly think the split should be closer to 50% to the artist and 20% to valve, 30% to the original company etc and…
Although the xNormal's SBM can export the Maya's tangent basis, that's only a 50% of the equation. The other 50% is the pixel shader's tangent transformation. I'm not sure which one uses Maya, xNormal uses this one in DX9c: half3 n = tex2D(NormalTexSampler,uv)*2.0h - 1.0h;const half3x3 l_mTB = { normalize(inTang),…
Thanks guys! I wholeheartedly agree with your comments. Anyway, here's some finished stuff I might not have posted here yet: On that last one I need to move the guy away from the synth since his hand is inside of it. Something that is not traditionally possible, unless when possesing incorporeal abilities. He is a demon,…
Ruz - yeah, I lived in Newcastle and worked in Sunderland for close to 3 years. I worked in the NHS and pasrt of my job was visting health centres in the housing estates. When I lived there the levels of racism were beyond belief (of course, 5 years later I was living in Batley that was alost a 50/50 split between asians…
To be honest, I download some games that I am not sure on (wether I would like it or not) and demos are not available for. Nothing worse than spending out cash on a game that is hit and miss for my style of play and hating it in the end or playing 20 mins then dropping. I have to admit though about about 50% of the games I…
LordScottish, I have 3 different ways of charging clients. Per Hour (I charge around $50) Per Animation (for games)(I charge between $25 and $50) Per Frame (for cinematics)(About $1 a frame per character) The one I use the most is per hour. If you don't have any experience or a strong portfolio you should probably cut all…
Thanks for your kind words Milla. He's now suggesting to pay me at the end of August. I'm torn between accepting or just taking him to court... the end of august is 5 months after the invoice was given to him. The options are to wait another month for £400 or go to court and possibly reclaim £600. That is unless he reacts…
That's such a great visualization ! Straight to the point. Adding to the above comments, if this current body texture was to get scaled down to 1024*1024 (for instance if an hypothetical game was to be set to medium settings, or as the texture gradually loads and mips up during a cutscene), this is all that would be left…
I feel like that was kind of a confusing explanation, though it does have some good points (and maybe some inaccuracies? some things I couldn't quite make sense of some stuff from the wording). There's a few key bits of physics at play. Absorption, refraction, reflection, transmission are the most important in the context…
Equanim, I'm modelling and placing the buildings, then UV, then textures too. The graphics engine isn't anything main stream so no access to obvious automation systems for certain tasks or effects. The buildings are all around 100-400 triangles for the more detailed buildings. In the end you pass by them quickly but if you…