Hi! Tbh I'm not sure how okidoki's example can help add noise to animation curves, I mean with some technical knowledge you could hack together some kind of node network that would grab a position of a point from a noise texture and use it to drive a position of a controller on an animation curve, but I shudder to think…
Hey Guys, would love to start getting some critiques on my animations, any and all feedback greatly appreciated. im fairly new but trying to get a bit better everyday. https://vimeo.com/661682206