Progress on The Sylph. Looking at older images I realise I might need to do a bit of work on the breast and the muscle where the breast joins the shoulder but I think I;m basically ready to begin sculpting detail. Resting at about 13k polys atm, target is under 25k
just updated the 2 tabs of spreadsheet https://docs.google.com/spreadsheets/d/11SCQ16Gkn3gnAiwlixbSpMeHh0D16xU_RrcpcPFQo6Q/pubhtml right at the moment we have 112 artists signed to this :) also plz everyone who has not yet started to post wips, plz remember this is a rule. just go for it^^ ps: bounch looks strong.
nope. another Clue: cable car 1: Now, General Carnaby, perhaps you'll be good enough to give us your real name, rank and serial number. [shoots the chair] 2: Cartwright Jones, Corporal, U.S. Army RA 123-025-3964. 1: Thank You.
You can export to HLSL 3, HLSL 5, CGFX 3, GLSL 1.2 and GLSL 4. But it really depends on where you are taking the shader if the format it outputs to will be useful. E.g. if you want to load it into a game engine, the hand exported shader may need to be edited to work in that engine.
Personally I find the killstreak reward where you are the Heli gunner a LOT better than the AC 130 gunning, considering you're closer to the action and not having to wait for the gun to reload a lot of the time. How's Spec Ops treatin you folks? I want to hop on but am waiting for a replacement headset, the regular wired…
Did a bit more work on the head also did the retopo my goal was to stay within 12-15 k tris I ended up around 13k tris. I will be sculpting a bit more on the face here and there before I move on to the displacement maps. Also I'm finally starting to like my ears they still need some work tho.
The average diameter of an adult eye is 24mm or 1 inch and varies very little between people. We are working at half scale so I would expect my eyes to be 12mm or 1.2 because of my settings. My eyes come out at 1.26 and that was without even making them to measure, so I think I'm pretty damn close.
hey guys i found one of my old models from 2 years ago and did a quick test as well as some comparison shots, i have to say that for a 13k model i am really surprised how it hold up with the new shaders although the faceting is kinda obvious marmoset 2: marmoset1: marmoset 2: marmoset 1:
1.3 is out on steam. Sadly its bloody slow for me, I'm seeing the progress bar at the bottom with a simple brush stroke on the Cymourai sample scene. :( This wasn't a issue with 1.2 I should mention its either really slow or smooth depending on where I paint. This is on a 1K map BTW. edit: Tried it with my own mesh, its…
I think ASUS is also releasing compatible Motherboards for the new Sandy Bridge CPU's. The H67 and th P8P67's. They have all the good stuff you want! edit: http://www.newegg.com/Product/Product.aspx?Item=N82E16813131685&cm_re=h67-_-13-131-685-_-Product I have never used gigabyte, but I know Asus provides a good mobo.