^^ eeeeee Malus: cheers man, hope things are still alright back in australia (heard about krome :( ) wi_2: cheeers duder :) crazyfool: thank you dude, right on about the ears, still refining today... 100% about the ears, hopefully looks right tommorow when i post :) igi: weoop :P sandro: i love you too :P JeremyS: you're…
Hey. This crit may sound a bit harsh but if you're serious about this improvement thread you need to go back and re-do your model. There are a few obvious spots where it doesn't match up at all. I think with an environment it's not that big of a deal, but when you're working on such a finely detailed/small prop, I think…
I honestly think people need to start thinking of another way to do stuff. Why not put up a thumbnail, which has several models on that pages which fall under the same category? Example: Low Poly (For single or projects pieces) Hard Surface (High medium poly) Sexy Ladies in High Heels (High medium poly) Starship Troopers…
Tulkamir, Thats well thought out advise. Your entitled my friend, as am I. Thank you for being so helpfull. I am open to new interpretation. Nothing should be set in stone as the athority of your life unless it makes sence to you. For example, not even 7 years ago i believed HELL existed, Homosexualality was wrong etc.…
Gym three times a week. Go Tuesday and Thursday morning for an hour and then Saturday morning for an hour and a half. Keeps my mind clear and I don't burn out since I'm only waking up super early 2 days a week. I'll add in.. the morning routine is nice as when I'm finished @work/school I can come directly home and work on…
Step 1: Finish creating first iPhone App Step 2: Promote and sell iPhone App Step 3: Create additional versions of same iPhone App, but with different content for each. Promote and sell them as well. Step 4: When cash flow has reached critical mass, quit day job and begin developing iPhone games full-time. Step 5: Develop…
For me, no matter how simple or complex the asset is i take pretty much the same approach to uv mapping: (in modo) 1. Select seam edges 2. Hit unwrap(auto unwrap etc) 3. Adjust seam selection to account for any major distortion or missed selections, sometimes this means breaking some chunks up a little more 4. Relax, a few…
[ QUOTE ] Likewise if you have an object that breaks into smaller pieces like a robot that is destroyed and its arms ad legs fly off leaving the torso sitting in the ground for the rest of the game, it might be a good move to put the arms and legs on a separate sheet so those sheets are removed from memory when it is…
I have dry eyes a lot. When I think they aren't bloodshot my roommate thinks they look horrible. It was terrible back in 99-00 when I was in the campus labs constantly with all that dry air and terrible Gateway CRT monitors. Stay away from Visine and others that 'get the red out'. All those do is constrict the capillaries…