That all depends on your definition of a waste of time. If you mean classes that don't directly relate to your profession, then you're not getting an education, you're getting training. The intended goal of education is to provide a basis for the graduate to think critically and analytically. That's the difference between…
Hello Gray, Thank you for providing some detailed feedback. This post was not intended to recruit potential artists "partners". Artwork featured on the site was created through a paid contract. The website design is still in the early stages and I want to receive more feedback from content creators about their feelings on…
Just had a look at your file. A lot of the subtools are not symmetrical as you obviously know as this is how you've sculpted them. But the main silhouette is symmetrical for most of the parts so I think you should do what @SpaceRogue suggested above(and it's what I would do) just retopo have the mesh and mirror. When you…
For hardsurface polygonal subdiv,...well just about any genre and/or technique I can think of across the board, is that basic 3D modeling principles apply i.e. start low then iterate towards high poly Non Destructively. Think about nailing down good habits now, whether pro derived or advanced hobbyist believe me when I say…
Thanks a lot for that. Scratching that out of my list. I live in Brazil. Will probably be harder for me to get large scholarships compared to nationals but that's why I'm taking one year to fully focus on my skills before applying. If I get something like 25% it's already good. What do you mean by character/environment art…
Fuse, I dont know if you intend it or not, but your choice of words and comment style can be perceived as elitist and self serving . I also did not back peddle, but I did re-articulate since many went on and made broader assumptions when objectively there was nothing there to begin with. The number of people I have heard…
I think I'm nearly done with this item, but I can always use another set of eyes to point out improvements. I'm not sure I'm using the shader masks correctly. @CODA Ayax I'v highlighted a few changes you could use to improve the look: A) The key itself looks a little skinny and light, almost like it wouldn't hurt if it hit…
When I was freelancing plugins became very important in fleshing out the tool set that I felt were missing in the native program and specifically reducing production time in repetitive tasks. I had to use 3D Max so I ended up buying: - XrayUnwrap 2.0 - for better hard surface & organic unwrapping control, I had a lot of…
i think you're crashing into a fundamental problem with understanding how bakes and normal maps work. there are a few threads stickied on here that explains how it all works so I'd recommend reading those but anyway.... working on the assumption that you intend the final presentation of this object to be in…
Thanks everybody! arrangemonk I put together a little image showing the basic workflow, but there's really no magic. Just put the image on a plane, make your basic cuts to get the general shape and start cutting more refined into it till it matches the texture. This method is really all about the texture, the model just…