after playing a little Solo insane mode... its clear that isnt meant to be played solo :) Seems like it is tuned for 4 people, tried it with 2, and some of the bosses took 10 minutes to kill (ack!). Ended up figuring out an easier way to kill the catfish boss though, since it was taking aaaggeeesssss. I could play solo up…
Hey Cody, Unless the Alpha of your mask texture contains the mask, you will see a solid result. There are three approaches to take here: 1. Plug either the Red, Green, or Blue channel from your mask texture into the OpacityMask slot (since each channel in your mask texture contains the same information, you would get the…
to clear it up, i'm asking whether or not this model has proper deformation edgeloops in the right places (shoulder and crotch in this case) not a really on a sculptural level (being it doesnt have anything partway down the forearm of tibia). what you're seeing is my humanoid animation topology base, i'm working it out…
Youre a sniper... I hope youre not the type that sits in one place an entire game, gets cheap kills and doesnt come top :P - Playing sniper in an overpopulated server is like shooting fish in a barrel. I've just been playing on an instantrespawn TF2 server and yeah its mindless fun but its just that > mindless fragfest.…
really solid folio. site looks great and you got some killer work. the mushroom town is amazing. I thought your overall render shot was actually your concept painting. Just simply amazing work there. as for crits you seem to have a lot of extra polys that can be terminated out of the roofs in your mushroom town. also your…
This isn't too much of a critique for you, but I ran across this a few days ago while doing some research into UE4 ArchViz stuff for myself and it may help you a bit. https://forums.unrealengine.com/showthread.php?28163-ArchViz-Lighting Koola has a example of his work that you can download from the marketplace. The basics…
Hey guys i just ran into a problem you guys might be able to solve. As you can see in the picture, some of the normals of the armor has been inverted. As far as i know in maya the normals are facing the right way and appear correct in render, but when imported to marmoset this happens. I wanted to create a duplicate of…
My guess wold be a bit closer to the comic. Maya Hansen develops extremis as another attempt at creating a super soldier, the serum gets stolen by terrorists and it used against a small town (the scorch mark bodies). Tony gets his ass handed to him because the extremis enhanced person is faster than him. He wins the day…
Thanks for the crits! I finally ran this through Photoshop applying different masks and overlays to get edges and AO to pop. I messed with the diffuse a bit to lessen the flattened look and boosted the red. Also got it in Marmoset and I was VERY HAPPY with the results of the normal. It looks pretty poppin atm Self crit…
I like to offer help and advice to anyone that needs it, especially if I'm in a position to do so and/or have the knowledge to share. Sure, you're going to get dicks who think they are better than you and will not listen to an ounce of what you have to say. In the end, it is their work that generally suffers because they…