Hi. What lets people make humanoid models so quickly isn't the software they're using, but their knowledge of human anatomy. So by just moving a few vertices around they can make what is a lowpoly cylinder look like a forearm, or a subdivided cube look like a head. Unless you want to learn how to create a 3D software, in…
you think this is a joke? you think i'm kidding? over reacting? you think i read this kind of stuff for fun?. its OVER. LA is gone. sorry if you wanted to visit. you will have to go to london then bangalore, singapore and china in the next few years. you can still come and take your picture at hollywood and vine but the…
Aside from what people have already said to me in this thread...do you have an online portfolio? If not I would definitely make one, even if there isn't any game art in it yet. Anything that will highlight your skills. Figure out what you want to do in games and study that. Get a subscription to Digital Tutors or buy some…
Thanks @sacboi :) Yea I dont know if there is any connection. I keep seeing people saying they are afraid artstation might disappear one day like game artisans or cghub, but I think it has gotten to a scale at this point of that not really being a realistic idea. They have a fairly large team and given their userbase and…
I guess it's about what you're comfortable doing. In my point of view, for pre-designed assets, creating base mesh in other apps may give me more control regarding the size and likeness, but only because that's how I learn modeling when I was starting out. Also I'm much more fluent in Maya than Zbrush. On the other hand,…
subscription to gnomon workshop/digital tutors learn to draw/paint a bit to a certain level I think it helps a lot - basically will find what to do for this by asking Start learning software and modeling along with tuts and doing all that. Find exactly what you want, go into that. You should be able to draw decent enough…
Hi! I was looking for some kind of scholarship or ways to keep my studies in game design and I found this Master's Programme in New Media; Game Design and Production ( http://www.aalto.fi/en/studies/education/programme/game_design_production_master/ ) I can pay the expenses to live there ....the school is almost free in…
You can if you want to. Just force yourself to make 128 x 128 4 bit textures in an old version of Photoshop. Buy an old PS2 dev kit from somewhere. Use just a mouse or maybe a tiny old tablet to paint. I'm sure you can research all sorts of interesting tortures to recreate the good old days. We not only have amazing tools…
Have an idea of what you want to make. Also, don't be afraid to model ANYTHING. I feel like the above advice would have helped me greatly when I first started. Newcomers might think 3D modeling is about cutting corners, but that's actually the fastest way to limiting any growth or improvement. I would start modeling…
Honestly, what bothers me most about these offerings is that they're generally not well made for the living room. There's some exceptions; the alienware is decent, and the ibuypower is nice but let's hope that seam isn't too brightly lit. But most of them are just a goddamn PC (digital storm) or an ugly small box. There's…