Heres a 10 hr sculpt. I would like to keep taking this further, haven't really gotten into any detailing yet, just trying to get my forms in place first
High poly sculpt that i made. A little study on female body anatomy and cloth folds. Happy with the results. Made and rendered in Zbrush, edited a bit in Photoshop.
Hi, here is my sculpt of Daniel Craig from start to finish: https://www.youtube.com/watch?v=KovBdqQr1LE My portfolio: https://www.artstation.com/artist/tomislavveg
Hi Polycounters, I'm currently working on a base mesh for a likeness sculpt of Jason Statham. Some critique would be great at this early base mesh stage :) Thanks, Stephen.
As the titles says, anyone knows of some goods ways to create some decent looking creases and folds on clothing without the core need to sculpt them? Cheers in advance.
What is everyone's methods of starting to sculpt a human head, when watching tutorials some people say start with make a skull (a polished one) so what's everyone here's method