Hello, everyone! First time poster, so excuse my ineptitude at this, but I am in the market for something rather specific: I've been looking around for someone who could do a model for a character I'm working on. When it comes to this particular model, I'm looking for a robotic character inspired by the likes of Five…
Hey everyone. I just finished this model as an assignment for Think Tank Training Centre here in Vancouver. The Assignment was to take a 2 D concept and turn it into a real time character model. I chose to do a character based on the artwork of the talented Daria Rashev https://www.artstation.com/artwork/1nBWB3 And here…
Hey Everyone! I'm a first time newb at this. I'm a senior student at Gnomon School of VFX, and this contest coincides with my Environment for Games class! Figured might as well try this, as a way to push and teach myself new things. So my concept was inspired by my love for cold weather, and my trip to Antarctica. Going…
Hey guys ) I started new character, Dark Eldar Hellion. I just stared her, I mean I created body/Face. now I'm starting to make her Gear and also Hoverboard. I'll be very happy to hear any CC, you'll give ) e her progress,
Hi guys, sorry to start a new thread just for this but I couldn't find a solution to this anywhere else. I'm currently modelling a barrel to ease me into Maya after not using her for a while and I've come into some trouble. It wont let me convert my poly model into sub d, so I can go ahead and bake this thing. I get the…
I can't answer the OP question, I never had a pro profile and been not using Artstation for quite a while, but I've been also wondering if Artstation - not even pro, just a regular account - is worth the hassle nowadays. I was already around when it was created to fill the void left by CGHub. I was very green but already…
Hi! I love Destiny 2, so im looking forward to seeing how cool you can make this. As far as critique goes, do you have a purref or something where you can have your references all put together? I would suggest not only looking at a bunch of destiny references but also real life references to help your cave feel grounded…
I`ve decided to make a new thread for this project since I didn`t wanna spam my sketchbook with it`s wips. This is what I have so far when it comes to the head itself. I still plan on working more on it since I`m still not happy with the skin`s color and complexion. The beard also needs more love, so I`ll eventually make…
Extreme gradients don't matter, as long as the model is shading correctly in your target app. Are you going out to UDK, or Unity, or something else? Have you tested it there? The preview in Max is not an accurate portrayal of your end result, as the tangent basis is likely different. If it doesn't look good in your target…
I'm gonna call the cards alright here Next up is taking another look at my textures and see what I can do to improve those, now that I've focused on something else for a little while :) @lotet No, I don't, but I might do something like that now to ease the transition a bit more. We'll see! @funk80 I watched this demo of…