Hey everyone here is a short trailer I put together of an environment I made in UE 4. Terrain is all Megascans and the props were made with Modo, Marmoset Toolbag 3/4 and Substance Painter. The mech design is from Maschinen Krieger the other props are of my own design. There are a few small black props in there I did not…
Hi,every body here.I made some of PBR textures for my UE4 scene.Now I share my textures and this is the first step of my sharing project.so,alright,let's begin introduction. Download Link: https://gumroad.com/l/HEZvu Also check on my artstation: https://www.artstation.com/artist/leesungwoo File included -12 PBR…
Hello. I have a problem with my mesh. I want to say right now that I cannot upload this mesh here :neutral: I wanted to ask you for your help. This is one of many, many meshes that I worked with and only this one is causing problems. I received info that it is because, UE4 don't like one vertex or edge. Mesh works fine…
Most recent images: Heyo, I've been working on making an 'environment' (i use quotes because it's too small to move around in), in UE4, as a learning exercise in scratch building realtime environments and getting my head around the engine. This was inspired by William Gibson's Neuromancer and general cyber/cablepunk. Some…
[UE4] '80s Industrial Zone | Speed Level Design [UE4] '80s Industrial Zone | Speed Level Design Hello everyone! My name is Kaan Tekin. Today i'll share my '80s Industrial Zone scene video with you. Hope you enjoy. Actually i wanted to creating scene like this after playing Mafia III. I called my first scene like this one…
Hey everyone! It's been a while since I've posted my stuff on here. I've been in a bit of a slump so I'm hoping to get a lot of feedback that'll help push my skills further. I've decided to take on re-creating all of beach city from Steven Universe. I'll be throwing everything in UE4 to render. I'm hoping to even get a…
https://youtu.be/fdswqSJg1hc DOWNLOAD THE PACK HERE 56 unique seamless 4K Fabric Materials derived from scan data and optimised for UE4. These realistic PBR Fabric materials are ready to use in Games or Arch Viz and feature a flexible Master Material. Ideal for both environments and characters alike - the numerous and easy…
Hey! I recently made a tutorial for Trimera Interactive's YouTube page. If you want to learn how to use Steams audio plugin, this is a quickstart guide including explanations, to help get you started withaudio engineering in UE. https://youtu.be/dvMxzfLkf-U If you liked it, be sure to subscribe :) I'm always open for…
Hi guys, finally made the loading screen to work thanks to Kris from UE Forums who helped me with a valuable tip of instance my original game mode in order to have the loading screen working just after the intro video and before loading the game. I made a simple intro movie for the project, this video was recording during…
Update so far, I've laid everything out and organized all the props I'll be using for the house. Most have a high poly and a low poly mesh aside from a couple that I'll just rely on using smoothing groups. I also did some geo improvements on some props, but it's hard to tell from this screenshot. Most notably, I made the…