check this thread https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking#latest TLDR: you need more geometry and religiously sticking to quads can cause you problems
hey Polycount i have been modelling for a year now and after saw another beginner post here and get great feedback i thought it was time to show something i have been working on. i got inspiration from the character Casey Jones from TMNT. the model is made in blender obviously and i would appreciate feedback and maybe some…
Hello, just finished up this piece and I would like some CC if you have the time please! The images below are in Unreal Engine, I also used Maya, Substance Painter. This is the link to it on Artstation: https://www.artstation.com/artwork/8ewe6n
Hi everyone, I spent several hours searching the internet to get the absolute technique to achieve the result of what Crytek did with Crysis. I found couple of thread here and there of some people asking the same question I'm currently asking, but I never found a thread that answered the question. Unfortunately, i'm not…
I seem to have an issue where I previously was able to change the scale of the pattern for tarpauline but can't any longer. Can anyone tell me how to change the scale easily? http://puu.sh/mLdxK/088dcc07d9.png
Mass Virtual in Orlando, FL is looking for a 3d artist, here's the job posting on our website: http://massvirtual.com/3d-artist/ 3D Artist Temporary Contract Position 2-3 Months Responsibilities: Work with Art Director and other artists to ensure consistency between vision and implementation of environment and hard…
Welcome to the forums! Take everything with a grain of salt, and you will learn a lot :D There are tons of very helpful people on here. That being said, you should be able to use some other reference to mish mash into that character, but I highly doubt that there are only those two pics. First thing I notices is that you…
Registered just to answer your question. $SPECULARCOLOR is a command that multiplies the rgb value of the specular highlight by the values you input. The default is not "[0 0 0]" but instead "[1 1 1]". Each value affects the colors red, green, and blue in that order. Since it acts as a multiplier "[5 5 5]" will create a…
Just a little quick sculpt, My partner asked me if I could sculpt him some kind of bust so that he could 3d print and paint it, this is what I came up with