Zxcman: nice ass :P and I like the armour too... Learning Unity, feel like doing something where you play a cat... and generally just want to rig and animate a cat. So I'm making one. 519 tris. Textures on the way :P
Not the same as a big contest, I know, but we do have these https://polycount.com/discussion/208507/the-bi-monthly-character-art-challenge-february-march/p1 https://polycount.com/discussion/209269/monthly-environment-art-challenge-march-april-2019-59/p1
@Yoji I fixed all the links and revived all the the horrible trash from years ago *cringe* I might start updating here again soon. Here is a dump of 2017/2018 and some of 2019?
Apparently, my PC spec meets all the recommend requirements from SP 2019. In reality, it is extremely slow when working with slightly large project and complex materials(example: materials from Substance Source)
It's actually working, just copy the .dll into the Gimp bin folder. From other side, I could find instructions on how to compile it on Windows, any idea? All resources seem to be really outdated as for 2019 :(
how do you punch in specific coords like that? Anyways, they have some really high detail sat images of our office building pointer coords: 39°30'56.48" N 119°46'41.44" W
here's a nice page, might give you a few ideas: http://theodoregray.com/PeriodicTable/Elements/079/index.s7.html it pretty much depends on the purity of the gold. gold with silver in it will have a less yellow tone, and such.
It is my work. In the AWP i rapesented the city of Blade Runner Film (Los Angeles in the 2019) There is my work day by day. https://drive.google.com/open?id=0B_5S-sU0PcLzdVZpVGtOU2oxU00 WorkShop Page http://steamcommunity.com/sharedfiles/filedetails/?id=683537495 model
Thanks for the advice 😊 Regarding the model from the 2019 thread I mentioned, I unfortunately have not had it made yet as my ambition exceeded my financial limits. I'll be sure to post here if this changes.
Mudbox does create the uvs if you do a recreate level uvs. Its in the UVS tab. https://help.autodesk.com/view/MBXPRO/2019/ENU/?guid=GUID-AFE05480-6AA0-455F-B69F-0F4125CC772A Or if you turn UVs on in the subD optionbox. Or if you start to paint on the mesh.