@ chrisavigni: Thanks! :) luthyn : Thanks, an no, no dDO, just good old fashioned photo sourcing and painting. I did use nDO pretty extensively for the brick walls. @ DWalker / ShockInfinite / passerby : Thanks, and yeah I settled on the method of vertex painting. I have created two materials I'm gonna try vertex painting…
I'm late to this but in Blender you can assign faces as flat or smooth without splitting geometry, the default box for example doesn't have splits; you can export as an obj and import and it still won't have splits. For a game asset the engine will split hard edges in the end, if it's for film you probably don't want to do…
Thanks all for the quick reply. As for you, Hostilis, I am folowing only a basic idea of four "feet"- the steps leading to the cylindrical center- placed in a cross configuration rotated about the central cylinder. I do intend for the center to be greater in diameter as well as to have multiple floors. I use the UDK(unreal…
I currently work on comics and because i'm working to someone elses demands and vision of what HE likes its not really something I end up being that happy with at times. So my extension of that ... no, im not really proud of it so i dont post it anywhere. Thats not to say I dont do all I can under those constraints though…
It won't work, good art skills are not determined by class and no one at uni who is about to graduate like me is in any position to blow their money and time on what is just an extension to paid education but with no qualification at the end. I don't buy that it would be useful work experience on the CV either. If I was an…
Yeah, it really does. Aside from several personal (and professional) reasons, one of the biggest motivating factors in my decision to leave the U.K. and move to the States was the supposed sanctity of the Constitution. As someone who voluntarily moved here to escape the police state tactics and (so I thought) unprecedented…
There are no magic things. Any traditional art training is very unspecific, extensive and slow advancing. It may take decades actually .Some people do it quicker and easier not because of proper training but rather natural born ability. Only way to learn is to draw something every day. Starting from simple subjects to…
Finished roughing out the arm n gun after an hour of goofing. Also quickly fixed the toe. Gonna start working down the arm and detailing it. Need to build hands. On the hands I was thinking since it looks very jointed, squares for the main joints connected by smaller squares then I can detail them further. I am not gonna…
at a studio you are expected to model from anything and everything. to be a accurate modeler you have to be able to visualize the form in your mind without extensive help from multiple reference materials. either way, having ortho reference doesnt mean you should use it. in almost all of the projects where my client…
Definitely. You'll find the more you paint the easier that direction is to feel out and comes more quickly. And to an extent this will carry over to different material types. It wont take as long to nail the next material as it did the one before and so on. As far as crits: If this was going simulate layered siding on a…