There's a lot I think should be changed in this scene. First, if the pink leaves are walling into the water some of them should also be on the rock. The tree itself doesn't look properly rooted into the rock face, like it's just sitting on top instead of dug in. The grass (?) coming off the top of the rock walls don't look…
Vig: sorry for answering it now. I've tried the led glow and its not that bad but it gives the eyes some kind of zombie flair and I've decided that thats not what I was looking for.. so the eyes DO have a bit of an glow to pop them out a bit but without being noticeable. hey levus!! yes the whole model is a bit stylized…
The live booleans themselves work perfectly, I just can't get them to bake down into a single mesh. Also, I didn't use the updater; I did a completely new installation of 4r8. I actually have both 4r8 and 4r7 on my system right now as separate programs. -Edit- Oh Christ, I figured it out. It doesn't combine the sub-tools,…
Great tutorial, I'll be going back to this often as I practice more and more. One little thing though, I had some trouble figuring out how to use vtools to save out the different maps automatically like you did in the video. The process was slightly obtuse but I figured it out eventually. Just in case anyone else was…
Dear Dulce Isis Segarra López, Hi, I'm looking for some freelancer who can work with my
upcoming indie game project. I required a few main characters with game specs
requirements. I don't have a specific design but I have a reference of what the
character can be reference to and the game in referencing to. You may look…
Quick update with where I'm at: The foliage on the tree is just regular meshes - no SpeedTree. Currently it's using a SimpleGrassWind paramater with lerps for all values to give it some randomness. Super easy to implement, but the results look like the tree is kind of... squirming? I plan on redoing the wind effect via…
Cibo - 'tis real though! I looked at lots of reference for ground cover and there is a lot more depth than I expected. Here is my main reference: The reason I chose to do a ground texture with more depth is that the last one I did (grass) was pretty flat and disappointing haha. Pooey grass texture in question (middle of…
Conceited... :| While providing compensation for an art test is on you since it is your studio, its the way you dismissed a promising applicant simply for asking about payment for his time, that speaks of a lack of professionalism and humility on your part. You could have told him of why you're unable to pay because of…
"This is perhaps more information than necessary but I thought this might help others out. Certainly, I have been giving some thought to making a normal mapping tutorial that is specific to our technology in the hopes of sowing seeds that will take root and grow new employees for us." Rorshach, an epic specific tutorial…
Thanks for The feedback guys, some of these points i wanted to go back and fix but At that time i was too busy trying to get them finished in time. i think i what i may do with the ground to fix it up is try overlaing alphas with roots or small plants to give it some dimension. I totally agree that the surface on the ring…