Hello ! Sorry for the late answer, these uvs gave me nightmares :poly127: So, what's new : basicly, nothing. I spent the whole week unwrapping this scene. Objects has a 1024 ao map that use a first uv layout but I'm not very happy with it.. There are some glitchs to be fixed and I have some troubles with edge blending…
Hello guys, still on this list! here is the Ultimate Attack from a MOBA perspective https://syncsketch.com/sketch/194056#258959 It would be cool to get feedback before I get to do the fingers, face, clothes and some adjustments to curve the limbs :) Thanks in advance!
i don't have access to a computer with my files atm. It's pretty high poly for what it is, 25K polys. Cuz it was meant to be a high res portfolio piece. So i'm not sure if wireframe is necessary. When I can though I'll totally put up the textures. Also rageleet, ty for that tut. I've seen this guy's tuts before but i never…
Insurance ftw! Sorry it happened man, hopefully it's all covered and easily replaced! I haven't been physically robbed of anything, but I have had someone steal my debit card number twice to make internet purchases, luckily I'm diligently watching my bank accounts so I was able to catch the charges while they were still…
keep in mind with unreals auto generate lightmap uvs, its not actually doing an unwrap, its taking the UVs from channel 1 and repacking them at a consistent texel density. so if you have stitched/overlapping stuff going on in channel 1 it will carry over to your lightmap and you will get that overlap error. you can do a…
The following only works in some cases (like the random noise texture that you have). You can use "triplanar mapping" to map that displacement to your sphere, it maps XYZ to UVW. On this page, search for "triplanar" to get to the relevant part:…
Multiple meshes - CPU Size of Sculpt brush - CPU Sculpting/Subdivision levels - RAM Painting/Stamps/Stencils - VIDEO RAM Display/Rendering Effects - VIDEO RAM With some mesh management (hiding/freezing/) I can get a few million for my characters. 5 million + I would love some more RAM and more VIDEO RAM though. Currently…
I was discussing possibly using World Machine to create a game in UDK with a few of my classmates, and we got to wondering, and weren't sure where exactly to ask, but since this thread is discussing environment creation using WM, we figured we could probably ask it here. We are wanting to create a 1024 x 1024 map in…