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Re: Renamon model
Reply by
FatAssasin
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Dec 2004
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General Discussion
Don't really know what you're talking about, but you might want to try the main Polycount page.
Re: Half-Life 2 Stacking Challenge
Reply by
Redlemons
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Dec 2004
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General Discussion
That shows who's talking with a microphone, it pops up when you hear a voice so you know who it is.
Re: The Fountain: no CGI
Reply by
JKMakowka
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Nov 2006
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General Discussion
While we are talking about "indi" scifi movies: Has anyone seen "Children of Man" already? How is it?
Re: Do You Collect Anything?
Reply by
MoP
·
Dec 2004
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[ QUOTE ] Sundance because you go crazy anytime a female who touches a computer talks. [/ QUOTE ] This is true
2 results
Re: "The Economist" Magazine, may "get it" .
Reply by
JO420
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Aug 2005
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a.k.a the people bitching about games are old cranks who have no idea what the hell they are talking about
Re: Grats to bobo!
Reply by
ChaosEidolon
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Nov 2006
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Tood McFarlane...RA Salvatore... holy shit...talk about a dream team Kick some ass man!
Re: get this sketchbook! it's awesome
Reply by
Foehammer
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Jul 2005
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[ QUOTE ] Whatever happened to Polycount Fight Club? [/ QUOTE ] i thought we weren't supposed to talk about it!
4 results
Re: Does blender 2.8 have a clip brush?
Reply by
Obscura
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Mar 2020
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Technical Talk
Wrong section. Your thread will be probably moved. Next time post this kind of questions into the technical talk subforum.
Re: Any new tech artists need to be aware of for the coming Next-Gen?
Reply by
oglu
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Jan 2020
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Career & Education
Are we talking about standard linear workflow just with linear textures stored? Or a totally crazy ACES workflow?
Re: How is a larger map like Fallout's generally made and maintained?
Reply by
allengingrich
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Jan 2016
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Thanks! I guess I should have clarified -- I'm talking moreso the landscape than the dungeons/buildings.
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