Thanks to all who commented! Ocarian: Slage is looking pretty sweet! Also, thanks for the link to the prop sheets! They'll be helpful when I get around to texturing my props! I have a link to a texture artist from Naughty Dog who has some awesome textures on his site. I'm going to be using them as reference, but the link…
Hey Dai, I'd say the first issue with your portfolio is that you are shooting at too broad of a profession. In locations like Asia and such you'd be able to get away with throwing anything into a portfolio just as long as it looks good (not all but quite a few countries/studios) but in the western industry the majority of…
I played with the engine recently here are my thoughts(please forgive me if I amde any mistakes)> I think Cryengine`s main strength lies in the realistic lighting of huge open ended environements. It closely mimicks the physical world and its controls(there is a few) can be accessed through the Time of Day window…
"Long thin triangles" have generally been more of an issue with static objects utilizing vertex lighting, whereas objects such as these that would likely receive real-time lighting aren't as affected by this....of course this also depends on the engine. As far as your texture size, there is realistically no purpose to…
Aye, when I dropped a pair of spheres the offness of the eye sockets became clear as day. Right now the sculpt is sitting at the same resolution as last time but I will certainly drop it significantly when I start my next sculpt. I guess atm I've spent too much time going over it to willingly drop the resolution as I…
Wow looks great! In the future you might like trying out a program like wood workshop to start as a base for your wood textures. Not that you didn't do a good job, or learning to make wood on your own isn't valuable... but now that you have shown you can you might want to take the quick/easier approach next time =) (And…
So, first project, some assets made just for the sake of it; Graveyard-themed props, low poly with a fine c r i s p. Baby's first unreal render, be gentle with them.
Any package. If you are already a draftsman with the knowledge to draw a plane properly, then not only can you translate everything you make on paper, but you can create all the reference you need. If you're totally new to 3d, choose blender. 1: free and open source 2: actually awesome 3: a lot of beginner videos in many…
Lately just for home use thinking of buying one aswell, I've a 17" screen laptop and instead of perched on my arse way longer than necessary thought it may be a good idea alternating posture occasionally. Really wouldn't call myself a sloucher per se but do find myself propped upright against or on whatever, as if I'd…