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Re: car scene
Reply by
Jay Evans
·
Oct 2007
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3D Art Showcase & Critiques
started on the interior, and then realised what a pain the interior is:P not too much left as far as high poly modeling.
3 results
Re: Demon's Souls
Reply by
nitzmoff
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Nov 2009
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General Discussion
If your world 2 is now pure white, make a quick left in the Dragon God hall. There's a badass sword there.
8 results
Re: First sub-D (SVD)
Reply by
sneakymcfox
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Nov 2009
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3D Art Showcase & Critiques
Almost finished the high poly with just the bolt , barrel and trigger left now.:) as always C&C welcome
Re: Character Warrior [3dsmax]
Reply by
sama.van
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Apr 2009
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3D Art Showcase & Critiques
Rens : thank you!! ^_^ And now the desks!! Chairs and benches left... And I can start wall/floor and ceilling!
3 results
Re: Transformers Movie
Reply by
skankerzero
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Jun 2006
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General Discussion
supposedly, he wwas being disassembled after a shoot. Thus the guy on the left charrying away some parts.
4 results
Re: The Age of Stupid
Reply by
divi
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Apr 2010
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General Discussion
yay for nuclear power plants. shoot the left-over into space, we're very unlikely to see it ever again.
Re: Critique my failed art test
Reply by
pixeldamage
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Feb 2010
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3D Art Showcase & Critiques
interesting... can you explain more? left over hard edges that need smoothing from custom zbrushes?
7 results
Re: Got a freelance gig!
Reply by
TomDunne
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Apr 2005
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General Discussion
Awesome, LD is sucking up Polycounters left and right. Where do I sign up? Congrats, Jeffro!
Re: resizing normal map
Reply by
oXYnary
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Jul 2006
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Technical Talk
Was enough edge bleed (yes, yes I forget the proper term) left around the original to allow a reduction?
2 results
Re: live sketching in Vancouver concerts
Reply by
Ben Apuna
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May 2010
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3D Art Showcase & Critiques
Cool sketches, nice expressions. I like the 3rd from the top and bottom left most ones the best.
2 results
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