yeah the nintendo is the coolest one so far.. the design of the console is top notch and i see it matching well with any entertainment setup.. while i dont think i could find the right combination of curvy swurvy electronics to match the confusing concave design of the xbox, and changing faceplates dosent make up for the…
I'm not freelancing, I have a full-time job as a 3D generalist. And no, we don't have any licenses for any software at work. The core tools are Blender + UE4, nothing else. But I should've clarified that this affects ONLY my personal work that I can't be up to date with Substance Painter anymore, since they don't offer…
figured I would chime in. When I graduated college I had got my tax return as well and had a choice on my hands.. I really wanted to go to GDC, but I also really wanted a new PC. It was a tough decision but I figured GDC would be more of an investment and probably better for me (as useful as a new pc was I still had a…
OK I found a bit of time to work on this and have been looking at a lot of handpainted reference. Didn't keep track of it all but here is some. This guy's stuff is great and inspirational. I'm going for a bit more detail/realism though: https://www.artstation.com/artist/tobiaskoepp Also looked at some video/images from Sly…
Mirrors Edge flopped? I believe you...I believe you :( I never had any nintendo thing, so games on PC and the first playstation (mostly pc) where far more original back then. And we rarely saw sequels/prequels/spinoffs/remakes... I just noticed that myself as I found my old games collection with some title that simply had…
I have to agree with doc_rob. This industry's business model is outdated. The economic crisis facing the world has just served to trigger a structural collapse that was a long time coming. The constant quest for superior technology in games has hamstrung the industry, and increased the amount of risk a publisher or…
Hello there! My name is Miguel Nogueira and I'm the creative force behind Menog Creative, I'm a freelance concept artist with over a decade of experience in the dynamic world of video games and the film industry. In the past, I've had the chance to help some of the most creative-boundary-pushing IP's such as EA's…
So I loved your StarCraft one and this is awesome too, but (and bear with me here, I don't play a lot of Hearthstone so I may miss some of your reasoning) I feel like both the StarCraft one and this mockup don't actually integrate with the playboard very well? As in the StarCraft elements feel plopped down on a standard…
[FONT="]Gameloft Romania has opened a new studio in Cluj-Napoca; therefore we are currently "building" our new team. If you are interested to join us please read below:). Open positions: Producer (Project Manager) Game Designer 3D Character Artist 3D Environment Artist 3D Animator Programator C Concept…
Hi
everyone, I hope you guys can help me out. I’m right now in the planning of a retro 3D
game made in Unity3d and I’m having some headache with the 3D-models. I want to
include a “playstation 1”/ 3D retro art style with pixelated textures on the
models and environment. But I’m struggling with these kind of pixel textures…