You want to enhance the visual effect of edges by highlighting it with a lighter color. Usually objects get wear on these places the most aswell While highpoly modeling gives edges with round corners which reflect light by the form already, you still want to enhance the effect with your texture to avoid a fake look. If you…
Gray, I like how you generally go around with this know it all attitude and try to strut your stuff in nearly every thread on this forum. The only thing thats absurd is your apparent ego. Everything I have said about blender is true, and I didnt believe it either until their community showed me otherwise. One user showed…
Video game music is a passion of mine. And yes, I'm with the things were better before crowd.. Bombastic orchestral themes might fit the mood of an epic scene, but I have to second those who say its just not memorable. (With a few notable exceptions of course, i find myself humming to Soule's morrowind theme every now and…
Hello Hantoh, We here at Starboard Games are looking for talented and dedicated artists to join us on our projects. You may find out more about us at: http://starboardgamesllc.com/ Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for a Character Modeller to…
There is a PC standalone that is delivered with one of the perks in the campaign. I will be authoring discs and providing digital download for PC and Mac. So it is most definitely coming to PC and Mac, I just didn't want to put that focus on that, as it's a limited run as a perk for now. Post campaign I'm going to shop it…
I would consider putting smaller details all over the model, right now it feels a bit like a rough block out! try and add veins to the wood, and depth to the texture. If you check this reference you linked above, you can see that there is a 3D feeling even to the flat texture, the "veins" on the texture has thickness to…
sry, i'm not good at saying things nicely: 1. your beard planes could be reduced to only one plane mapped with the strands if you are going really lowpoly. 2. you are waisting a lot of uv space 3. the hands look way too blocky, i would chamfer t he sides a bit to make the silhouette less sharp 4. there is no geometric…
I appreciate the feedback. I think what I am too dense to realize is that I'm trying to go after 2 different markets here. I'm not a good modeler myself (I'm definitely nowhere even close to the level of you guys). I created this tool for people trying to start out in the field, for those who have barely ever used a tool…
I think your specular colour map colours are too strong. Here's an example of a diff/spec/gloss I had kicking around that maybe of use: Notice how my specular map is a more detailed, higher contrasting version of the diffuse map. So that when light catches it, interesting detail is revealed. According to that screenshot of…
make that much cash and then tell us how everything did not change for you... he had more money than he could possibly need before he even sold it, go for it start a project, let it grow way past your own imagination and way above your head and be the ass for everyone and everything you have not been involved with in…