Good for you .Definitely traditional sculpting can teach you a lot more then digital tutorials also if I ware you I would prioritize what important for me as for university schedule goes and not spend much time on "required subject" that I have not interest in (for example if you want to be character artist doesn't make…
Its not the use, its the intent. Human kind is always redefining itself. So yes certain methods have been used before. THey still can be fresh based on how they are used. Hollywood is still evolving. Do you remember the bullet time of matrix? We are a much younger industry, and we are talking about how we are already…
They also don't seem to have fixed the engine to work with dual monitors, at least not on any system I've played it on. I hate it when I scroll the battlefield in the direction of my second monitor, accidentally click and end up switching back to Windows. :P I'm a big Relic fan, quite possibly to the extent that I'm also…
I think one of the problems with the game industry is that a lot of the people in charge of greenlighting games didn't grow up with games and are just in it for the money. I think games could really benefit from an auteur culture, but the developement tools need to get even better before you start seeing many people trying…
Its funny that you talk about professional work, and doing game related tasks as if they are mutually exclusive. Most people on this forum who are professionals, use applications that are... OH guess what? VIDEO GAMES! So game performance can be a HUGE factor in professional performance. If you're doing level design or…
Agreed, having used the Source and Unreal engine extensively I can tell you Source handles the cubemap generation pretty well. Unreal however, does not. Not as much of an automated process I mean. You will have to manually create a material called "RenderToTextureCube" and in the scene, place an actor with the…
The Zbrush 2 practical guide is probably the best learning resource available. There's not a lot of material available partly because of how new Zbrush is, but also because Pixologic covers most of Zbrush use and UI pretty extensively in this document. It's full of Zscripts recorded right from modeling sessions within the…
With regards to the tail: It does look broken and it bothers me when people stick it out at a 90 degree angle, its an extension of the spine after all. BUT you also have to pay attention to how flexible cat tails are. If she was a rat, theres no chance that tail would work, but she's a cat. The neck rings do not look to be…
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