Just want to plug the wonderful things Sam Sawyer is doing in the 2D Terrain Toolkit thread http://polycount.com/discussion/154447/2d-terrain-platform-toolkit-for-unity-5/p1
That color picker adjustment feature is an amazing idea. How didnt anyone think of this before ? You should really replace that unity button skin tho that looks very poor : P
Thanks! I will revisit the turret once I finish up some daggers I am working on. I've been keeping busy and helping out with some level building in Unity.
Could you do a radius check around that location and if there are other pickups within that radius, find another random spot? I don't know enough about Unity to know if that's easy or not.
fearian: Thanks, glad you like it! I really love my EM1. The Pano Pack is on the Unity Asset Store now too: https://www.assetstore.unity3d.com/en/#!/content/24044 Weeee
You can use the free version of Unity to make assets for the asset store. You can't make use of the pro features, so high quality lighting and post effects are not available.
cool effects man, would also love a breakdown as I 'm working on FX for a 2d game in unity and I 'm pretty inexperienced in it, there is really a lack of quality tutorials online.
If that thing is about 3ds max I don't know almost anything about it :/ I just want to make animation for my unity game and I am doing it based on youtube
It's unity man, awesome toolset and engine. Though I'm sorta with Yozora, this isn't my favourite of theirs. Dunno, guess it may have some appeal, just not my thing. :P