From the shop page: **Due to the overwhelming response, we are in the process of updating the license system to better automate the management of everyone generating their licenses. We have a 3 day delay in finalizing the transactions, and downloading them into the system. We hope to have license generation up by Saturday…
problem being that few people really care about what's behind, that's especially true for technical stuff.. if they did they could research.. but that implies that they are actually interested in game art (other than concept art) rather than just seeing it ingame. I also think there aren't enough art dumps out there.. if…
Using environment probes ( http://freesdk.crydev.net/display/SDKDOC2/Environment+Probes ) with Light Boxes and Light Shapes ( http://freesdk.crydev.net/display/SDKDOC2/Light+Boxes+and+Light+Areas) ) is a good way to get nice interior lighting. It can add a good directional feel and look to the lighting. For faking bounced…
I completed my complex fanart project for the release of the movie THOR 3: Ragnarok The main goal was to recreate the character from the movie with precision. Now movies use digital doubles. I tried to recreate the character as accurate as possible but with limitations of the gaming industry. The low-poly model contains…
There is only 2 things to consider, nothing else: 1. How does it shade w/o a normalmap applied 2. How much overdraw you create. In both cases, D from your ones , or manual 1 or 2 from Pior's example would work the best. These, because you don't have very tiny and long faces - on D of your's you still have some. And because…
The scene overall looks good but what story are you trying to tell with the blood? Right now it doesn't really add to the mood of the scene. Was it a ferocious creature? Plasma cutter carelessness? Did someone drop a container of ketchup? Also, the blood pools feel extremely flat. Get some spec and reflections on that…
@Doxturtle Love how this is turning out! Seems like a great self-contained space to get some sweet lighting and nice storytelling. My only small critique depending on how efficient you want to be is that details like the bolts on the stool could probably just be baked in the normal map since they will be so far away from…
It's really about your intended audience. Demo reels are fine for show-casing your work and let you dictate the pace and presentation, so they're ideal for academics and casual viewers. Recruiters, however, want to set their own pace, whether quickly flipping through images or concentrating on a single page to analyze…
More updates! I redid the center piece, and whilst I like the direction it's going in I think I'm going to change it once more to be more of a liquid containment as opposed to an opening capsule thing. I've gotten really good feedback on what to improve on next, both in terms of lighting and composition, so I'm excited to…
I didn't know that :-) They are on Xref Objects so I think the are contained within the xref file ? How should I delete them? Open each Xref and remove them how? It gives these warnings: (1/12) Missing Custom Attribute Plug-in Class: mental ray: material custom attribute; FileName: mrmaterialattribs.gup. (2/12) Missing…