I dont know. I think Robot Overlords can be defined in a variety of ways more than Terminator. From Matrix to Cyberpunk. Who knows, maybe they could make more rational decisions than our current. And wont decide to use the human race as joint grease. Anyhow, I think of robot overlords via Deus Ex with the option to join…
thanks for the starting resources, i'll look into those. however, the visual style i want to go for is similar to games like WoW or Torchlight, where the entire terrain is hand-painted. do the same technique still apply? and giving choco's tutorial a quick glimpse, he mentioned that the first basic step is to "export a…
I've used vTools for a long time. Mainly it allows me to not necessarily have a specific layer/group set up and still save a map. For diffuse only work I don't always use a defined group set up. Is there any way to add a fallback option to save? Or is there a way to do this? Also is there a way to only save an alpha…
For what it's worth ... I personally don't really see the point of weekly limits, since they address the symptom rather than the cause. If one has a clear objective to accomplish (talking about mid to long term here, like achieving a well defined set of goals over a period of, say, 5 years) then a clear battle plan can be…
From my personal stabs at making concept it's simply easier. Starting with a dynamic high in the sky shot nothing can really "go wrong" in terms of placement and you have the freedom of adding and removing composition in any way you see fit without worrying about how it affects the "viewer". Not to mention you don't have…
Bioshock was an entirely different development team and dropped the political/social ideology that defined the first game in place of HEY GUYS LETS SHOOT PEOPLE UNDERWATTTERRR. ebagg, a third bioshock game! so derivative! i wish irrational would make a third system shock game instead! Anyway i'm all for ken levine taking…
Nine-year-old girls really appreciate the value of a well-defined ass crack. I know, because I used to be one. This is amazing. The doll's a nice idea, I get the idea behind it. I don't remember noticing or caring about body proportions when I was a little kid, but I didn't play with dolls or concern myself with girly…
The live-placement tool you see there in the video is really great: used it already in a project where i had to place and align a 100 objects on a heavily distorted and stretched mesh in the viewport. Positions depended on texture content on that object. Texture was a geographic map and positions were defined by small…
If you are looking to study games design,art or programming in the UK, Teesside University is the top university to do this. I am currently a Final Year Student there and it is definately the best in the UK. We are brought right up to date with top spec computers, Unreal Development Kit taught right from the start with…
because the back of that slide is curved and has such fine detailing in how it's cut to fit the rails on the frame, the easiest way to work with it imo is gonna be to define the curve of the back very densely, with a lot of edges, and then cut the frame grooves into that. if you try to do it with too little geo, as you've…