Another thing to consider is the security of content being transported between home and work and stored on your home PC. This really depends on the company you work for and the projects they're working on. I've worked on titles where it's been made very clear that the studio doesn't want any project related content leaving…
HALP!! I rigged and roughly skinned the model, threw together a cruddy animation test, and exported it into UEd. This is what it looked like: What happened to the wings?? It looks like the wings were in a transporter accident. I'm using Maya PLE 5. Here's the file (minus textures) that produced this beauty: [clicky clicky…
Thanks for this! I wanted to add things of interest like shops, a wood cutting place like in skyrim and a log transferring pulley system but i think i ran out of space due to the layout. should i increase the intensity of the wood grain and make copies of the same materials for variation? I can control pretty much up to 4…