I'd have to disagree with this part. Ultimately, players will be the ones to figure out what is best for the game. Counter-Strike is a great example of this because if you look at the history of the game in the last 10 years, basically any time Valve tries to fix something on their own without player input, they end up…
Duncan - Thanks for looking over my thread and your kind words :) Helps keep me motivated! Also thanks for the feedback with paint over! Made things really obvious. I made changes accordingly the only thing I didn't change are the head and the legs the reason being that in the concept he has head and hips twisted slightly…
I agree with ambershee. I have source and Half-Life to thank for getting me really interested in doing this full time but the pipeline and tools haven't changed that much and its a bear to work with, at least with what has been released to the public. Most of my frustrating with Source comes from their refusal to be all…
I love the concept. Something about desolate looking tech is awesome. Some thoughts on lighting (since you're re-doing it): Your last shots were starting to feel pretty washed out. The atmosphere is pretty even across the board and your tones are pretty even because of it. I'd aim to bring more value range to the scene. If…
Thanks for the quick replies! I don't know why I didn't think of this, I even have the game. I have been playing with the sign trying to get the words more easily seen with not much success, just have to keep messing with it. As far as the barrel damage and such goes, I am not really sure what you mean. I did look up old…
Thanks for moving it, Eric Chadwick, and my apologies for putting it in the wrong location. Saw the critique from Bartalon this morning and and didn't notice the other ones. Will work on the other critiques later on tonight. Thanks so much for looking at it. Here are a few updated pictures of what I ended up changing so…
In Microsoft's defense, the Xbox division has not been profitable for quite some time afaik. I remember reading an article not too long ago that claimed Microsoft was losing something like a billion dollars a year because of the Xbox. I thought the whole reason Microsoft even got into the games industry was to just get…
Thanks Guys! So much great advice and im very happy you could all help me! Bagel Hero I actually got an interview due to that art test but I really hated the model, only uploaded it because i thought some of the pbr materials came out good, but yeah shes gone and will stay gone haha! Thank man ill re render him, ive…
Update after a long time! That little scene isn't dead, but things have changed a bit for me. I'll be moving to another studio very soon. Long story short, I'm planning to expand this scene a bit and add some kind of narrative, but it will be more of a long term project. I'm doing one hour everyday, so the progress is…
@hattori, there have been some plug-ins made by Modo users to increase the effectiveness of Modo for game asset creation, I agree though that its not the best solution. As for Blender, it actually doesnt seem to have much of a problem when it comes to game assets and cage baking. However, it seems that right now its better…