I thought I would be the only one going with Jagged Alliance 2 :D I installed it a couple of weeks ago once again on my machine. I can't believe no one was able to make a proper re-make... Mass Effect 1-3 will always be a special franchise to me, as well as Witcher 3. Last but not least my favorite indi project for its…
Firstly, the textures and model details are very good. Regarding the pose it appears as though he's creeping toward something. Is he a thief? Unless he's an action figure then a neutral pose could work just as well - check out the Witcher 2 stuff for some prime examples where an upright pose with a turned head, slightly…
Hi guy , here something I came out with last few days ago. My design is heavily inspired from Final Fantasy X the Ronso race with Bless online Pantera class , placing this beast in a world something like Witcher or Dragon Age time period. Looking forward to learn and push my limit on this character. If there's any artist…
Hi everyone! For our final assignment of the character creation course I decided to make a sculpt of Geralt. But with all the hype for The Witcher 3 I decided to change it a bit. So I decided I would make him like Michał Żebrowski from the tv show. Currently I'm still in the blockout phase and feedback is appreciated as…
i would disagree on the saturation... i think youve nailed the look better than the witcher which is using the classic oversaturated reinhart tonemapped look, yours is more natural... on the wind front the land heats up first in the morning so the wind goes from sea to land... in the evening the land cools befor the sea…
Thank you so much guys! Sorry for a 2 week delay. Witcher 3 pretty much destroyed my art sabbatical and life :D @Gannon Sure, updated the first post. I've added instances setup for sky and the ocean as these are pretty crucial. @nastobi123 I posted a link to hires so you can look up the setup below the picture. You can…
Lookin' pretty morrowindy to me, nice job so far! I'd recommend looking at images like the Skyrim dragonborn area/telvanni style, witcher 3, the Shadow of Mordor, etc for examples of how realism can be combined with this sort of stylized fantasy. It also might not hurt to draw inspiration from Blizzard's CGI movies since…
Yes, I forgot to ask for what subtle 1rony asked. About normals on your plane's/bilboards. Also as said above, you can try to something like this with translucency: http://media.pcgamer.com/files/2013/06/Witcher-3-1.jpg But it propably needs to rebuild your lightning model, and the models of trees too. But first answet the…