Hi there, i´m working out some test chars for my company and i´m having some trouble with the APEX Capsules. Some do work some don´t. The bones/capsules have correct nomenclature, same setup etc, but yet some Capsules do not interact correctly with the APEX mesh and seemingly are simply ignored. Apart from said faulty…
You don't have enough joints and the joints are in the wrong positions. It also looks like you dont have enough resolution in the model and the proportions shapes are inaccurate. The knuckles should be relatively lined up and higher on the hand. You then need 3 joints after the knuckles (2 for thumb). The last joint in…
I am using refs for the clothing, though a big difficulty for me is trying to find the exat words for the type of clothing I am looking for. "Midriff T Shirt" helps, but just typing in "jacket" into google doesn't bring up the short style I am looking for. I think the blobbiness is because I'm not using the Selyws Cloth…
I spend some hours researching and come up with these rough ideas. i then pulled some of the ref and drew a refined lineart. i lost faith in myself for some time. but in the end it didn´t look too bad and i liked it. i focused on having a dynamic and flowy composition. i made the shape-language similar to the style of…
Hello :) This Tool seems very promising but unfortunately i cant make it work. Im on win7 64and CS5 64 (v12.0.4) with an intuos 4 It does recognise photoshop but for some reason the app work in every windows (menu bars, background, layers) BUT the main windows (canvas) Does the settings have to be changed into the App…
Pulling an alpha mask from a bkg color is tough, you have to hand-paint a good amount of the alpha. Also the background color tends to bleed into the leaves and bark. So using a red or blue sheet isn't a good idea. For a good silhouette and an alpha that isn't too dense, you want a flat wide branch with few overlapping…
right now from the angles we can see, it looks like its unbalanced and going to fall over. if you look at most T/A poses, they still have a sense of balance, like the ref alifarsangi used above. itll be easier to rig because its almost at a relaxed pose. it also looks better for presentation because when characters are…
you don''t really have to name your materials and object the same... just be sure when exporting from max to - create the material with the exporter - name the material in max with the relative path of the material from your max file - assign the material and then export the cgf example: if your save your stuff in say…
Seriffe I would add some normals to your windows as well as a reflection it looks like matte white plastic, also a lot of your materials looks very flat right now and could use some love. Overall it looks good but you really should play with the spec then it would be awesome. JoachimC Your scene feels a bit narrow and your…
Hi there!! Took the time to check the proportions with a free dummy from internet: Could have added a japanese hat at least but im not planning on showcasing t hat magnificent piece of art later haha And i succeeded to steal 30 mi of lunch time to keep working a bit on the gun itself: Just the piece of metal nd screw…