While this may work for a few cases of ambient occlusion, this idea falls apart as soon as you have directional lighting. Since the lights might be casting directional shadows and illuminating surfaces in only one direction, as soon as you overlap or stack any UVs, your lightmap will most likely become incorrect.
New Yokai : Nuppeppō Let's just all agree he looks like a mushroom Mmmkay... Nuppeppō ぬっぺっぽう Translation: a corruption of the slang for wearing too much makeup Nuppeppō are bizarre and creepy yōkai found in ruined temples, overgrown graveyards, and other dilapidated areas. These creatures are known for their revolting…
Hello, spent most of sunday working on this as i am desperate to finish it so i can start turning it into something interesting.. i know it's not exciting seeing just another anatomy model, so i really hope to making her into a real character very soon. would be so grateful for crits on the proportions, and anything else…
@goekbenjamin Great, thanks for letting me know! I'll investigate on that. Soon I'll release the updated version with all the UV related problems fixed. I can't do it right now because I have a lot to deal with those days. But it's going to be out as soon as I sort everything out. Cheers! :)
Thanks for the feedback, everyone. I've got a bunch stuff done for UE4 from my current job that should be coming off of NDA soon (though I'm not sure precisely how long soon will be...), but I'll also definitely start working on a couple props where I really focus on texture quality.
Thanks for the donations everyone! I just released a smaller pack of 100 rust textures. More themed packs coming soon. http://gum.co/rusty I also released a bunch of new HDRIs. And more of those coming soon as well! Overviews for both: http://joostvanhoutte.com/hdris/ http://joostvanhoutte.com/textures/
Ah, your same boat as me except I only know bsl, my girlfriend knows asl she's been trying to teach me ha. Well I'll be organising a twitch soon with a friends amazing character soon, people let me know if you're interested, it'l be UK time.
@Dado - Thanks. I made an adjustment :) Here is my finished low poly mesh. 5870 Tris I am still working on the high res, and should finish soon. UVs will be done shortly after. I really like these speed modeling challenges. I'm learning alot! Final submission coming soon...
Hello folks, I want to share the artwork that I worked on for the past months. There was a series of toys with NFC chips inside of them, and I was in charge of converting them into 3d game assets. The assets are not supposed to be realistic, but a 3d representation of the actual toys. You can check out the game both for…
Vintage Vi and Steampunk fiddle Renegade Vi Earth Vi Alright, so here are some of the things Im planning, some skins for Vi, and a skin for Fiddle and Jinx, I'll be posting more updates soon. I'll be modeling my own Vi for the this category and use it for the animation category. :) Started modeling and will upload updates…