@igi Thanks for the quick response! I assume that you're referring to UV channels with "UV map name". As far as I'm aware, it's impossible to remove UV data from a mesh, the fields for those coords are always in place - at least in the FBX format I'm using to import the geometry to Modo. Would simply offsetting or…
Never forget its bigger than Disney/Pixar/Lucasarts. The knock on effects hit all of us in some way. Even at in smaller studios. If you work (creatively) in film, you see the profit margins being squeezed tighter on a monthly basis. It seems to me that smaller creative companies flounder because of desperate bids whenever…
What you didn't do it perfect the first time you tried?! Better quit now. :D Anatomy is not an easy thing to learn, and Zbrush isn't known for its easy learning curve either. But keep at it, that's all the highend pro's did, they kept at it. Also figure out what the root cause of your frustration is each time. Are you…
Thanks for the suggestions guys! I tried the scene and it didn't work, only thing it captured was AO if I baked with MR. BUT I got a response back from Autodesk and it works! They had me do a clean install but on their list was to remove BackBurner (I didn't do that previously) and the 32bit version of max (which I didn't…
Hey all... long time no MUZAAKKK I've been itching to get back into more of my "roots"... so I started working on a new "full band" song today entitled Echoes You can check out Echoes here - http://signalswithoutsound.bandcamp.com/track/echoes-instrumental-vocals-coming Currently its just instrumental, but the vocals are…
Couple of set concepts that I've had on my mind for awhile... both are subject to change pending people's crits/suggestions and I'm not sure what I want to do with either at the moment. I would love to hear what people think and what I can improve here. Dirge - untitled Yeti/Wendigo themed set Sort of a death-in-nature…
Yes. this. Either you'll need some very interesting creature design, or just go the comics route and ignore it entirely, having them magically pop out from his back where you want them through convenient holes in the armor that couldn't have fit over the wings anyway. I've tried to do the 6 wing thing, Its tough to do…
I haven't really used toolbag but is it possible to import valve-format animations to it? so users can simply extract the animations from root files and import them into toolbag. Many heroes have custom particle effects for some of their slots such as Anti-mage and Doom for their weapon slot. Perhaps an option for…
Cool, Looks good. It seems a bit clean and flat.. If you added a AO pass or painted some shadows in the cracks and gaps, and maybe a bump or normals map for the rocks especially. Not sure why there is a light brown line on the corners of the wood, maybe it's what you were going for but it looks unnatural. Your right, the…
I would love to attend, but having just paid for a move to Los Angeles I dont know if it will be possible for me =( The whole thing makes me sad, because after seeing the pictures and write-ups from the Austin work shop I discovered a lot of badass artists like Marko and tons of others, and I promised myself that I would…