Yeah, it got slow again, at one point it was around 700 and I averaged 5 seconds per thread, now it's back to 1300 peeps and I'm averaging 30 seconds per thread.
"Hi, This contest does not cover Warhammer Age of Sigmar (version 9) as part of the eligible IP. Hope that clears it up! Thanks! " http://dev.dota2.com/showthread.php?t=195486&p=1316400&viewfull=1#post1316400
I just released the files for the stylized dagger I made using PBR specular/reflectance workflow. Feel free to use it if you would like. Also I am no expert on this stuff so if any of you guys notice any major issues please let me know. Here is a link to my thread where you can download everything.…
Nice to see more car enthusiats in here, when it comes to design there are some small quirks that can be improved. The car has nice curves, what you need to adjust is some small stuff. Here is a pic with some suggestions: http://i99.photobucket.com/albums/l299/calinescu/oa9d34_paintover.jpg?t=1303977482
And the rush begins, lol, again! Man, I hate packing those UV :P Pulled my neck muscle the other day. Been recovering since. Now it's time to finish this shlt. But... off to bed now. Still recovering <_<" Will post comments tomorrow. Oh, in case you miss it, here's the concept voting for next month.…
@KartoonHead: I totally agree,that handle is not working well enough,I came to the same conclusion just after I posted here the last reply,to hold the handle as it is for now you'll have to keep you left hand rotated at 135° counterclockwise (if you start with an hand with the palm facing the bottom) wich seems very…
Exactly. The first Alien was a slasher film, plain and simple. It has far more in common with Halloween or Friday the 13th than it does a sci fi story, which excites me as to the direction shown here. Visually it looks fantastic. I just hope there's enough gameplay throughout, although if the mood and the overall feeling…
I think I'll leave it like this for now and then compare it to other props and enviroment things when i have a few of those I have the feeling that it is getting a little bit to realistic have to make some more things to compare 4348 tris total T:270 tris I: 62 tris L: 110 tris U: 136 tris they all have the same texture…