I decided to take the plunge and get Modo SE. Max to Modo user critique: Decided I'd just go back to square one, nothing fancy, make a weapon and learn the tools from the ground up. I started last night and right now I'm going to watch the sculpting vid. The lod1 and uv are done. I probably could have saved about 4 hours…
Hi, I made this parametric/non-destructive object primitives add-on for Blender 4.2+, its free :) https://extensions.blender.org/add-ons/non-destructive-primitives/
It really depends on what animations you need to get done, how well your actor fits the proportions of the model and how well they can act. Proportions: If you have T-Rex arms and your model has the wingspan of a 747, when you put your hands on your face, they will be putting their forearm through their head. You have some…
Thanks for the further detailed crits sltr, however i mentioned I was thinking it looked worse with the blue in my last shot for the slide, I think the bullet works just fine though. Either way I submitted to my client and they said it looks "excellent" (this was before I made my post here) so i am going to move on to the…
I've noticed this, and while I'm not saying my first job will be for a 'big' studio, it seems more likely since the bigger studios are the ones who advertise entry level positions more often. I rarely see some of the smaller studios advertise for junior positions, I'm guessing since they don't have a big enough team to…
I really think you need to dial back the complexity of your pieces and take some time to practice using your medium. This post might sound harsh, I hesitate to post it, but I hope it isn't viewed as an attack. These are really all over the place, and don't work as strong images on a very fundamental level - there would be…