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Re: [UE4] Boba Fett
Reply by
Yogensya
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Nov 2014
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3D Art Showcase & Critiques
Looks amazing, good work! Just guessing but I assume it's just a "normals buffer" view.
Re: [Doom] *female* Praetor Suit
Reply by
diglett
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Oct 2016
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2D Art Showcase & Critiques
I wanted to fit the entire image within a fold of view. Used to be a web designer :p
Re: [CE3] Island of the Dead (my first environment)
Reply by
Macattackk
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Dec 2011
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3D Art Showcase & Critiques
alright I changed the field of view and made some adjustments to make it look closer to the concept:
5 results
Re: Need Feedback/Critique on a Cartoonish Tree
Reply by
Uraani
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May 2013
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3D Art Showcase & Critiques
found this site from this forum so i put it to use: Tree 3d view Link
Re: TOWER - There Goes The Neighborhood - odd_enough
Reply by
Amatobahn
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Jan 2015
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the Polycount Tower
You could also show the water pipes and the other misc stuff in the 'underground' views as well
Re: Benelli M4
Reply by
HornyRhino
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Mar 2011
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3D Art Showcase & Critiques
looks good man :) no comments really... keep it up can we see it in player view??
Re: K3loid
Reply by
Jeremy Wright
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Feb 2012
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General Discussion
For those interested, you can view some of Aaron Beck's work here: http://skul4aface.blogspot.com/
Re: Overwatch Fan art -Tara (wip)
Reply by
kanga
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Oct 2017
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3D Art Showcase & Critiques
Super! Rear view inside leg about the knee need more volume. Great work.
2 results
Re: MegaMan
Reply by
Nakedwooki
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May 2014
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3D Art Showcase & Critiques
One thing that is not working from my point of view is the face at the moment. But other then that it is looking good
Re: Normal Map Problem
Reply by
marcosfd
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Mar 2015
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Technical Talk
@Bal ShaderFX, and i'm viewing it on maya 2.0 viewport @huffer I'll search how to do that
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