Another update on the scene, pretty much done with the building itself. Time to move on to all the props/furniture & screens. Here is the latest batch of WIP screenshots: Without lighting: Progress on the scene with lighting: Thanks for taking a look.
hey :) you can dowload this scene for free: https://80.lv/articles/free-goblin-marmoset-toolbag-3-scene/ it is a very good reference to see how sss can be achieved inside marmoset cheers
I'm starting to grow really lazy with this scene so I started something new on the side whilst I lazy around with that scene until I get my motivation up again. Concept is by Max Grecke
Set up my blockout scene in UE4, and started making the first assets. Quick marmoset renders: UE4 Scene: Did not do much lighting yet, gonna start that once I finished most of the assets.
Make sure you don't have another vraysettings node in your scene, its possible for them to come in via references or scene assemblies. When there's more than one render settings it can crap itself.
Thanks, Fixed it by exporting everything in my scene into a new scene. Still a major pain in the rear, but at least, it's working now. Yeah my projection cage was OK. Still had issues when I used xNormals.
there's like 4 sex scenes per episode. WTF? Im watching it for gladiators. not soft core porn! I mean, one scene is entertaining, but 4? that too much. Still, some parts remind me of "300."
impressive scene. However, theres no way that girl could survive all the falls she went through in the scene, not to mention all the thrashing about. She went through at least 4 seperate 50+ foot falls...
Hello. I´m currently working on my Showreel (Portfolio) and i prepared a scene in Unreal, wich i want to lead the camera through whilst swapping forth and back between the video and turntables i prepared and recorded. I would like your feedback on my Props. (And please harsh ones, because i want to apply with that). I have…
Hey all! Toolbag 4.06 beta is now live for testing. The main focus of Toolbag’s 4.06 update is extended support of the USD (Universal Scene Descriptor) file format. USD is gaining wide support across 3D applications. Toolbag’s extended import/export capabilities found in 4.06 improves your ability to share data between…