i have that when doing weapons. because you have to be accurate and know a bunch of stuff before you can do it and references aren't always great, so yeah.
The firearm enthusiast in me is screaming out for that Beamtech weapon to have a longer stock! Otherwise you have phenomenal work. I'm really digging the vibe you're setting with the characters.
Thanks for that. As long as global illumination, local reflections etc all behave properly I'm fine. I mainly model weapons(for now) so nothing too intensive :D
Ok so made the change that I wanted with the top connector. A bit happier and took less time than I expected. Now to get working on the ratchet and clank weapon!
I was kind of hoping they were going into plush fluffy characters of our favorite titles.... I mean who wouldn't want to sleep with a cuddly Heavy Weapons guy? ...:P
Focus on Quality over Quantity, Every time. At this stage, a quality weapon or vehicle might not be a bad idea. Remember, 1 "Amazing" piece is better than 10 "ok" pieces.
interesting if true... 'mother nature's revenge'... i hope they play that up some. as Godzilla was commentary on the creation of nuclear weapons, so should this one be a commentary on our abuse of the planet.
Cool game i like the gameplay and the sort of mini rocket launcher weapon rox I have spread the word of the game at http://www.gamer.nl/nieuws/26538 goodluck with the game