Hi all! Long time, no update. Unfortunately have to split my art time 50/50 with Dissertation writing. I've been working on my base textures a bit more. I have several sculpts and diffuse textures done (a few still need a bit of polish to make them totally seamless). Trying to stay closer to the concept, but still give…
Very nice job on the texture updates! I think the higher contrast stains really help and I'm a big fan of how you've made some of the panels pop more. The reduced scratches are helping a lot too of course. :thumbup: Oh and the specular and lighting tweaks are looking quite sexy. There are only a few little things that I'd…
Been working on the interior lately, still some stuff to do! @ Zerostrike - Thanks I appreciate it. Well it depends on how much time you have, and how much time you use. I try and take advantage of every minute I have. Usually when I can't work I think about what I want to work on, and go over plans - then when I am able…
Thanks Cape! ... Today's update for Lost (Cow) in Space: It's official. I suck at physics. Thank goodness I'm... ehh-hemmm... *deliberately* going for a slightly jerky toon style, or else my first attempt at chain physics would be *totally* atrocious, and not just embarrasing... hahaha... but on the bright side, there's…
Thanks everyone for polling :D I finally decided to go with the first one because it is closer to Blizzard style. To JadeEyePanda, AndrewHelenek: Thanks for helping. Even through I like the tone of the 3rd one better, but after went through last year's winning art work…
Never tried actually...But: If your meshes are exactly the same, you can try to overlap the uvs, sculpt and bake one, and the use sculpt using map (make sure you're subdividing each mesh to a reasonable amount to catch the details of the map, so my guess would be smaller ones don't need to be as the same amount of detail…
Hey guys! I just wanted to give you guys a little update here. I've been hard at work tryin to figure out this whole Lightmap thing, and in the process attempting to get more familiar with UDK in general. So I decided to just create a new map, with a dominant directional light, instead of just using the default Mid Day…
Thanks konstruct, glad you like, you a fan of Bjorns work in general? He has some new stuff coming very soon - Diesel Punk that is. Thanks nathdevlin - sorry been net absent for a while trying to get many things done :) Yeah know what you mean - Trouble with personal projects is they have no deadline so when do you decide…
I don't think its simply as simple has just selling Softimage itself to another party, or stripping it down. Contrary to what people think, Softimage was continually developed from it's Autodesk acquisition in 2008 to the 2015 release last year. You can go the wiki and see a full list of features and developments during…
@AlexLeighton yep...I think Cryengine has good graphics but the license and internet connection requirement is a complete drawback. @James Ordner Udk does seem to have the best of both worlds but why do their games especially the characters always have a plastic look. @r_fletch_r Sadly,I don't have the time or energy to…