I still have a functioning HP c600 Notebook Pentium 2 (WIN XP) with 1GB HDD that runs a Blender 2.5 build on it. So considering both your targeted genre and legacy hardware config you're utilising at the moment I'd say you'd be more than adequately catered for by just grabbing a copy and test it for yourself to see what…
Same here. I use smart key functions + the pie menu from the Bryan. I modified the pie menu for my needs for speed up my poly modeling workflow. Also i have in the right up corner of the screen my custom rollouts for speed up the work as well. I love to work with the viewport in "full screen mode" let's say :) Cheers! -M.
@Bal UV ninja does have that functionality, but I guess I like to start off with things matching up for the most part. With the aid of scripts I have taught myself to fix auto projeections to my liking fairly quickly. For me it also helps me establish roughly where I am with a texel budget and whether I need to start…
That'll fade, especially if you do a bit of extra exercise when you can fit it in. Your bodys just not used to the physical work and needs to build itself up. I used to do a lot of labouring when I was younger, the first couple of weeks are killer, then you get used to it and you can function again. Aside from that make…
Wacom tablet for everything and I've never looked back. Hotkey's take care of middle mouse button (it was zoom in Max, now I just use a key for the zoom function and drag the pan - which feels way better and is more accurate). If you have duel monitors you can switch to your other screen with a click of a button (or find…
i think part of the weirdness with the hips is coming from the lack of medius muscle. id say the quads are lacking form from the front, like i dont see a sartorius. id check some reference for those. the random boniness like in the deltoid area and medius area seem like they would really inhibit function. id back up a…
Ah yeah, makes sense! So where do you personally move it to to use it? I'm trying to picture it functioning in my situation but I'm wondering if you drag it over to your desk or leave it hanging mid-air? Does it offer enough resistance so it won't constantly move when you lean into it too heavily? Might be asking too many…
thx very much! could you (or someone else) try to bake with my uvs and xnormal maybe? i work with blender and i would like to rule out that my uvs are the issue here... i just tried to unwrap the lowpoly plane again and use the "snap to pixel" function for uv-vertices (which i hadn't used before). that, however, didn't…
Quick update: I was able to get the normals and masks working :) I hit a little snag where it didn't seem to be noticing the files for import, but it turns out I had to re-select my base texture. doing the "quickload" of import settings was remembering the version that didn't have anything besides diffuse. My textures and…
I don't get it why they cannot add a simple collision function inside the editor just like unity has, it can't be that difficult to implement and would even speed up max users workflow. Collision options look like a breeze to work with in UDK: [ame=" https://www.youtube.com/watch?v=RRPS811G8t8"]How to do Per-Poly Collision…