@thepapercut, thanks a lot for the kind words! Believe me, I have an entire folder of junk that I would never, ever, let anyone see. When I approach anything I try to have a benchmark for whats good (usually work by pro which I can compare and contrast my piece to). If my final result can't compare in any way or if I get…
The sewer is pretty good. I especially like the lighting. There are a couple of things that look off to me though. First, the large scale brick texture of the rib arches seem at odds with the small scale bricks of the tunnel walls. Second, the loose bricks on the floor look out of place without any holes, cracks, or…
I'd break down things honestly. Making several smaller textures 256x256 or using one 512x512 etc etc Having 3 different tiling metal wit bolt placement 3 different bricks in a row that tiles. Just smart layout of textures, what you're doing now just makes it harder for you to make changes. Especially if you have curved…
Love the style for crying out loud! I think the scale of your stone work is a little bit off and too uniform to me. Both the bricks and cliffs looks like they've been scaled up. The size of the individual bricks (while honking big) isn't really the issue. The size of the details like the grout and cracks is what throwing…
Thanks guys! @Prtofdacrowd: I hadn't even though of the alpha trick; while I didn't make a custom alpha last night, I did sculpt the wood on the door and used some default alphas which I think made it turn out much better. As for vertex painting, I'm not too sure if I'll be able to. I'm going to be rendering this in…
Telekinetic: In the case of the ceramic wall I find I get better results by seperating the elements such as the ceramic bricks from the sandy grout inbetween them because that allows me more control over how worn the bricks are because I can literally wear the whole brick away by pushing or cracking it until its positioned…
Tackle shop: Why are the brick on top of the plaster? , you'd be better off using somekind of blend material, hardalpha overlay or decal for this effect. Or just simple incorporate the plaster into the brick texture. Right now it doesn't really come off as worn or degraded. Lighting is very uniform doesn't really expose…
Put very simply, mason cement provides an even base for bricks to uniformly distribute weight and avoids leaving spaces for fluid (including air, which is considered a fluid) from eroding the gaps between the bricks. It is designed to bind bricks together, like glue. It also prevents the penetration of pests. Most type N…
[ QUOTE ] Looks pretty cool for the most part. Like Arsh said though, the environment quality is really inconsistent, some of the textures are very nice, while some look almost like placeholders. Also the style on some of the environment textures is drastically different to the fairly realistic look of the characters. Some…
Hi everyone, I am modelling quite a cool and different looking Lego house for my portfolio but am unsure how to approach certain areas and need some advice. The house has some cracks in it parts of it which have curved bricks. I have highlighted these parts in red. I am not sure whether to model these into the structure,…