I forgot to add the most recognizable person who exhibits this trait... https://www.billboard.com/articles/business/8457708/stubhub-top-summer-tours-2018-taylor-swift-ed-sheeran https://a57.foxnews.com/media2.foxnews.com/BrightCove/694940094001/2019/03/07/931/524/694940094001_6011111003001_6011106173001-vs.jpg?ve=1&tl=1…
Amazing work Gallo. It works wonderfully for me (gtx 1070, 128gb ram, 6900k) I think a lot of people out there who are upset about Substance Designer being bought by Adobe will be very interested in this as an alternative. You should promote it on 80.lv
3DS has a built-in tool for such. Step 1: create object Step 2: Affect pivot only Step 3: Press the 'S' key to enable snap options or click the hotkey in the toolbar with a large 3 on it Step 4: Right click that same hotkey to open the snap option menu, here you can change what kind of snaps to use, first your going to…
Maya is triangulating the model differently from the others, manually triangulate and then flip the edges. Though I think a better UV layout would help more. You have the most distortion on the most important part of the eye. Baking can help with the distortion in most cases, but it's easier to work cleaner to begin with.…
I actually "learnt" Maya at Uni and goofed around in a very old version of Max when I was just starting out. But i wouldn't consider myself well versed in both programs. I mostly use cinema 4d (work related) and blender. Here's a few Blender ones: Open VDB Remesh: https://gumroad.com/l/jqLNZ (Gives you dynamesh like…
Well, all of this could be just an service pack for 3ds max 2019. My idea got some attention, but still after 2 years it`s under review. https://forums.autodesk.com/t5/3ds-max-ideas/hard-mesh-for-3ds-max-real-time-boolean-operations-with-chamfers/idi-p/6914928 What do they need to review? Lots of people wants this feature…
Cool! Do you accept international applicants? Anyway, Here's a link to my portfolio http://jeffestrabinio.blogspot.com/ and also my LinkedIn account http://www.linkedin.com/pub/jefferson-estrabinio/5/733/692
Add your voice here: https://forums.autodesk.com/t5/3ds-max-ideas/mikkt-tangent-basis/idi-p/6940201 vote for my post on Mikk tangent basis to be implemented in Max.