Updated the scene, edited on the first post. Thanks reverendK for the feedback. I redid the lighting in the scene, adjusted the shadows, tweaked the levels on the textures and changed the vertex painting around the brick wall.
Robin Williams Robert (a.k.a. Robbie) Williams However, it doesn't matter because it looks like the scene is going to be pure win. Assets looking sharp, and a great choice of scene as well!
Well yes and no to being one of *those* films However it is most certainly not the rock The rock fight scenes were quick and boring One of the fight scenes in this movie was at least done by proffesionals
Might be a great tool for a use case outside of gaming as well. For example to populate an ArchViz scene. In this case you usually have to stick with a bunch of stock assets which not always fit into the scene.
Helo @daniellye Can you send me a scene file to take a look at? It doesn't have to be the entire scene, just enough that this same behavior is being demonstrated. Send to: support@marmoset.co Thanks!
Okay if you can send the scene to support@marmoset.co we'll have a look at it. The easiest way to do this is to go to File -> Export -> Scene Bundle and zip up the .tbscene and /assets/ folder. Thanks!
Okay no problem, can you package up the scene go to File->Scene Bundle and send me a zip file? Feel free to PM it to me if you don't want to post it here.
Do you plan on putting in a river boat kinda like on the jungle ride? Scene is looking great though, Disneyland is such a great resource to look at for setting up detailed scenes that feel lived in.
Okay. Well, I managed to fix the error by simply exporting and then importing in to a new scene. Apparently exporting and then importing in to the same scene was not enough. No idea why, but it's back to normal. Thanks for the tips provided.
My main crit would be that your fog is really washing out the scene and killing any contrast you might have had. Nice scene tho, looks nicely dense with stuff!