@blackdragonstory, you ask a good question, but I am not the one who have the answer for that. You have to feel for your self for when the best time to start sitting in zbrush is. It is good to sit in zbrush, in my opinion if you got a good grasp on anatomy already. But if you are not so familiar with anatomy, then it will…
Ideally, this would be a constructive discussion, rather than the apparent nay-saying and other silliness that's going on. It's a problem that I'm sure we'd all like to see cleaned up, users, mods and admins alike. Make the entry questions about game art. That'll serve two purposes in getting rid of most bots and would…
Alright guys, while I completely agree with all the responses so far, please do a little research before ragging on the guy so we can help him out. According to his website, they're based in Vietnam where the average wage for a Graphic Design artist is only ~$4 USD. Now that being said (and US going rate aside), 7.5 hours…
Hi, nice work. There are a few things that stood out to me in the first video that I think if you changed could be made much better. 0:20 - The smoke coming from the chimneys are literally just spawning clouds. It would be nice to have a steady flow 0:37 - I think those trees look great, but we don't need to fly right…
Load times will be dependent on the content that is uploaded. Our streaming converter (as I mentioned in my other reply) can currently reduce texture sizes to reduce load times, but at a cost. I agree that we should probably move larger content to perhaps an HD section where it's clear you need a good connection before…
Good start, I'm glad to see you changed the barrel. The most important thing to remember when modeling a low-poly game model is silhouette. (the 7 key in maya is your friend) With a game model, you want to make the silhouette as interesting as possible using the fewest amount of tris. That being said, I think you still…
It's not so much of an issue in Maya because non visible edge triangulation is forced to go one way (last time I checked) you can flip them but they go right back when the mesh is re-evaluated so Maya guys normally define the edge and it sticks. In max you can flip them however you want which can be problematic if an…
That's what I heard a year ago. But one of their high end productions is already intended for a global audience: Kung Fu Panda 3. I wouldn't be surprised if they change the plan and add more titles. I'm just thinking it would be odd to produce for the local market if they can pull off movies that can succeed domestically…
you are correct. that is precisely the point. it is not even remotely commercially viable to mine anything in space. its about as commercially viable as sending satellites into orbit to make ice cream. it would require a totally new and radical as yet undiscovered propulsion system. that has been the goal of the greatest…
Biggest issue with the (or your weapons as well) isn't the rendering of the textures. Sure there's things like local highlight values, etc that'll really take this to the next level. But the overall concept and story. The purpose of this house should be visible and readable from this early stage or before. Maybe this is a…