I love the storytelling. Interviewing the dwarf to jump around story plot points is a great idea that Assasin's Creed used to great effect (and skips the drudgery of traveling/camping/etc) I like the cleaner art style and the default Hawke looks much improved. Armor looks much better and the blood seems to be toned down as…
@slosh Thanks so much man! @Brian "Panda" Choi - LOL @TeriyakiStyle - Thanks so much! I have no idea what Jeremy (concept artist) had in mind O_o - but I imagined it like a cross between genji and doomfist. I really like the idea of a character with a sword and shield that has the ability to get into combat with…
I would say focus on balancing small/mid/big shapes. Right now it feels like mostly a lot of Mid sized shapes defining the silhouette. Look at reference for industrial stuff and notice how a lot of thin (and various sized) wires populate these types of things. I like the armadillo-esque plating on the back especially…
i dont see the demo reel, just a white box...not sure if it's my browser (firefox) or if it's just taking a long time to load. Didn't bother waiting for it. You should present you armor and statue more professionally, not just a screenshot from zbrush. You're statue is not in perspective mode. They also don't look…
I've gotten the UV error plenty of times. You've almost certainly got a sneaky face somewhere that managed to either not get UV'ed or get its UV's deleted. Run a Mesh -> Cleanup on the Lo-Res and Select Matching Polygons (don't Cleanup Matching Polygons, as that will delete them and you could lose faces you need) and…
I like the model, though one thing you could do is scale the snout in just a bit. Right now, it's a bit difficult to focus on the character's whole face. This could improve it's real-time cinematic appearance. The UV layout looks solid, but there are some thing about the texture that are confusing. The shirt continues past…
Yeah man, reference, reference, reference. Always start by getting yourself tons of pictures of your subject. I'd go for pictures of Thor in different styles (assuming you're going for the Marvel character, get drawings from different artists so you can understand the key points each artist tried to represent the most),…
Hi guys. i'm trying to add some embossed gold to plate armour. currently i'm drawing the pattern i want into the armour with splines, and converting the splines to cylinders. it looks good except for one small hitch! currently, if i have any of the splines overlapping, i can only fuse the verts together, making sure…
Hey there, welcome to the Workshop! If I didn't take a look at the facial features and body armour, I really thought it was the other archer hero Windrunner/Windranger. Really love the silhouette of the cloak but ribbon rings need to have some way in indicate it's sewn and attached on the cloak surface. At first I thought…
Ah thanks man, still looking forward to seeing the aqua packs progress. I really want to make some skyrim weapons and armour gonna try do the weapons an armour under one theme which Ive got in mind. At the moment im making a twisted game environment which I will render in a game engine. Ive also got a stretchy rig planned…