I wont do it for you but i can hook you up with some awersome weapon texturing tutorials here that should more than suffice. http://st.burst.cc/tutorials.htm
nice work mansir. "i'll bang your weapon into shape. it will be as good as new, just leave the payment on my chest." ... *sigh* ... "my private stash, you pig." Fara
Saw it on Friday was great. Also..... *TF2 Heavies voice* - This is my weapon! Can't find any pics of the other one sadly :( I wanna model it so bad... hmm....
i hope the sound design is better than san andreas since everytime i heard the weapons firing i wanted to put a carrot in my ear. looking forward for this !!
Rick: Hahahaha! Vig: Yep, I'm definitely seeing the Hetfield resemblence there - good work! Me with my weapon of choice, a polycount t-shirt and my computer! RAWR MoP
Looks great, for a POV first person weapon model the poly count and detail level seems pretty dead on. If it were anything else it'd either be not enough or too much.
this is a weapon design that I made with avangers skin for rainbow six siege .I hope you like it. I need your opinions to develop my skills; thank you !!! my portfolio : www.behance.net/behaz
Hey guys, it started out as a "just for fun" thing, but in the end the weapon turned out okay, so I thought - why not giving it a try? Workshop page here Workshop page here Thanks for taking a look guys, Zenpat
The Heat Of War (T.H.O.W) is a fantasy style multiplayer teamplay mod with 4 teams Human, goblin, dwarf, elf and we are looking for modelers + animators to make the weapons + characters. The website adress is http://thow.bravehost.com
Hey guys, so i am working on this EOTech scope for a weapon which i will post later on. If you guys could give me some C&C on what i have so far. Thanks