1. I'd make a 1024 texture for the whole width of the road with all the white/yellow etc lines on it. Additional signs that shouldn't tile are usually added closely on top of the road as decals with an alpha channel for the transparency and blending with the road. 2. Go for plan B. If a building is 10 storeys high segment…
you can use a lattice to do this. In max they are called FDD modifiers. Another way is to draw a spline and then use the path deform modifier on it. This may work but cause a crap load of stretching. Select the faces were the maps is supposed to be, detach as clone to a new object. Make a copy of it by hitting shift click…
Cholden: Ya you're right, I was think that as i was typing about it. rdmlegend: I don't feel uncomfortable with lighting, I know the michael Madsen one is a bit of a mess, I was trying to copy the lighting in the picture I was referencing. But in the pieces I'm planniong on keeping are there any problems?…
That seems like a very sweeping statement. If, for example, a student wanted to make items for Dota 2 workshop items, they'd get much better final results if they understood how to hand paint textures and construct low-poly geometry with good edge flow. Additionally, most mobile and social games still require skills that…
I am not using any existing game engine tools here, so the decal technique is not an option - unless someone here is also a guru with programming such a technique into an engine made from scratch and would be willing to explain the process to me. :D How would one approach the modular design technique for this kind of…
I don't think it's a question of taste or moral/ethical deficit. I think it's more about providing the player with an experience - even though the graphical representation of videogames has been in the 3rd dimension for a decade, the emotional impact of games is still undeniably 2d for 99.9% of titles, and always seems to…
[ QUOTE ] That's awesome, spaceships don't usually give me an erection, but this one does a little bit. [/ QUOTE ] Agreed, this looks very nice man, great job. I'm thinking adding a few small details here and there would be a good idea. I could suggest possibly adding some smaller decals to indicate fuel/maintenance ports.…
[ QUOTE ] ...when everyone is burned out on FF7. The hype just won't last that long. [/ QUOTE ] You see, FF7 is like a cult movie. People don't get burned out on it, they just play it for the rest of their lives. The hype will last for as long as they do. I mean the game is just 1 or 2 years shy of being a decade old.…
Okok... I was trying to smooth out the discussion, because I was becoming bored of it, thus this slightly non logical way of expressing it In fact the all of the developers are probably furrys for designing such a game, and if you even remotely think about playing such a game you are a furry but maybe not admitting it. Or…
The only statement I will defend is that after 2 decades of dealing with this virus, and all the advances we've made in medical science, there still seems to be a lot we don't know about this. I'm speaking from the point of view of public opinion. The medication I was referring to has a side effect of abnormally low white…