Haha, I have pretty much always used my real name or the simple initials before last name and stuff. Always felt like I could have been missing out, and I'm talking never running an imaginative name ever with years of MMO xp under my belt. I guess I should just stick to the script now.
It's pretty well written the only thing that is missing is that you did not tell the reader that they should change the camera's movement from Relative to Initial Frame to World Frame. This way the end user can select the first key frame and move the camera any where they want to without having to have to make a new key…
My initial thought would be drivers. ATI is notoriously iffy when it comes to driver compatibility with 3D apps. Try updating or rolling back your drivers to different versions and see if that helps. Beyond that, there's a lot of factors that could be the problem, but I can tell you it should be working well. I have a…
All right, I'm pretty much finished my pumpkin dude at least until I find more things to fix. A simple rig was surprisingly easy to do with Maya's Quick Rig tool, but having the arms too close to the body in the initial pose caused some problems with the weight painting. Here it is in ue4: It's really cool to see other…
I was actually initially considering to use tiled textures on it but went for this approach since with only one uv channel I'd likely have had to split up the deck into 4-5 parts anyway to accomodate the shading from the various structures and fittings. However I'm planning on modelling the Emma Maersk which is a far…
Thanks andyvargas! Here's my first pass on her mount. My initial idea was for her to be riding a foo dog or lion, but rather than make it look like the typical statues I wanted mine to be a bit more interpretive. My thought is that the statues might attempt to depict something much more demon like and ferocious. Here's my…
hey man, I know this is late and I kinda feel like a douche mentioning this now, but I really think the face designs is kind of weak, what you had in the initial sketches looks so much better then the fish head you ended up with. but thats just my opinion. The suit looks super Ace though, love all the micro details :)
Next update for Ira. Woked on cloth seams, folds block out and initial face block out. And some face close ups. I have more eperience with stylized character and faces so making a realistic one is really a challange. Faces are really hard and female faces are the hardest imho. It's still really bad, bad planes and…
I have decided to make a volcanic/firefang Trundle. Here are some first step wips of his anatomy and beard, Lots and lots left. This is a initial sketch f what I want his club to be. hardened rocksplash/volcanic orb thing!:) Will do more sketches once it is time to make gear/surface textures of the character. any…
Really cool so far! One thing I noticed was that she has a pretty flat head in the concept and you had that down in the initial blockout. But adding the hair has kinda given the head more volume than that. The horns are also extending a bit farther back from where they end in the concept. Now if you're doing that…